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  1. Flamegeyser

    Surface: The Discarded Tools

    Pretty damn good, if a bit short. The halberdier boss respawns even if you save after he's dead.
  2. Flamegeyser

    Jenn's Journey - Complete

    I leave for like 2 months, and already one of my favorite mods is completed. WOO
  3. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    Starting my Let's Play today, will edit this post once it's uploaded :D EDIT: My computer is being a dick, so that's not gonna happen tonight, but I'll do it as soon as I can.
  4. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    I still hold to my opinion, but I admit that the increased weapon balance does help it somewhat. The fact that you have to get a polar star run for the UM isn't much of an issue, mostly because even if you don't want to use save editors you can download saves with polar star on them, and even...
  5. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    Well I would agree, but in terms of weapon balance there's still not much else. The machine gun is the best mobility weapon, sure, and the sword is good up close, hell, even the nemesis has better dps if you have it and don't level it up. However, at least in my opinion, by shear combat prowess...
  6. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    Just a quick note I remembered in my most recent play through (I'm making sure that I know where everything is and what to say at each area for my own let's play) As much as finding the pignon notes was annoying and required backtracking, it still made me feel accomplished for getting the...
  7. Flamegeyser

    I'm gonna do a Let's Play thing as soon as I get in another playthrough to make sure my content...

    I'm gonna do a Let's Play thing as soon as I get in another playthrough to make sure my content is accurate. <iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/nduZNNUXa18?html5=1&fs=1" frameborder="0" allowfullscreen...
  8. Flamegeyser

    N.E.T. Story (A Cave Story Mod) =Big Update Coming!=

    I mean that it wasn't hard enough to take ages, I was admitting it wasn't as hard as I made it out to be. Still, I probably don't have the patience to get any other ending.
  9. Flamegeyser

    RaveStory v1.62 - Soundtrack compiled in Flac and MP3 formats by Whatthepin!

    I thought it was pretty damn great. Final boss took forever though, mostly because the Martini kept leveling down and the final form does 10 damage a hit. I can imagine this took a good bit of effort, and it really shows. If your mods get better every time, I'd love to see the next one.
  10. Flamegeyser

    N.E.T. Story II: The Surface (A Cave Story Mod In Development) [Update #1]

    You'd better make it look damn impressive, otherwise no one will want to sit through figuring out how in the hell to even get endings in the first N.E.T. Story
  11. Flamegeyser

    N.E.T. Story (A Cave Story Mod) =Big Update Coming!=

    It didn't actually take that long to complete, and I can respect that you wanted to add challenge. Having arbitrary triggers to an ending that requires probably multiple playthroughs is not challenge, however.
  12. Flamegeyser

    N.E.T. Story (A Cave Story Mod) =Big Update Coming!=

    Those are pretty much common knowledge. Most people figure the story progression goes "yes" to that question, most people think you might get the spur and thus don't want the machine gun at first, most people checked the clock room, and checking everything is just normally second nature. Somehow...
  13. Flamegeyser

    N.E.T. Story (A Cave Story Mod) =Big Update Coming!=

    Just got the worst ending. Have absolutely NO IDEA what I did wrong or how to fix it. I heard you need to get all 10 approved but considering I don't really want to sit through that and do arbitrary tasks in order to find out how, I probably end my experience here. Pretty good mod overall. I...
  14. Flamegeyser

    WarfStory {Alpha 0.1.9.9} Release 3/27 (Smaller update)

    I got the fang thing, but he says I haven't found it, what now?
  15. Flamegeyser

    Jenn's Journey - Complete

    Pretty good mod, just wish there was more of it.
  16. Flamegeyser

    Cave

    Yeah, Honestly I was expecting a jump scare in the music-less portions of the mod. You could make a legitimate creepypasta out of this. Oh yeah, that one jellyfish mother, was that intended? The one you can kill?
  17. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    The Doctor thing makes much more sense now, and I realize that it would be pretty hard to make a new villain in the first place. It would basically have to be: -A new character never-before-introduced, which could work, but a new villain means having to set them up and make them a part of an...
  18. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    I don't particularly care that Curly took it up at the end, even though I have no idea how quote dropped all of his material, (what, did he think he was stronger without it?) I was mostly just pissed that the real villain was just the Doctor again. I mean come on, that's kinda lazy. And it...
  19. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    Holy shit. This new update makes me wanna do another playthrough.
  20. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    You're right, Suto is pretty tough. I could see that working.
  21. Flamegeyser

    Jenn's Journey - Complete

    Dang man! This has serious potential Keep doin what you're doin
  22. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    Hmm... Maybe you could provide a ceiling on getting to the Pignon hideout before too long. Maybe you can't reach high enough without the machine gun or something. Maybe you could implement a hard boss like in the super secret room which can be fought at any time, but probably won't be able to...
  23. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    If you can't fix the gravity thing, that's fine. I was over exaggerating, it really only got in the way once. As for the spur thing, the problem I have is that you literally only lose it for the rest of the and that final fight with Suto. It just feels like padding, unless you really wanted to...
  24. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    Criticism? If you say so. Now for positive criticism: Your greatest strengths are your level design and character dialogue. I wouldn't say you had me rolling on the floor laughing or anything, but you were really good at giving people things to say, getting close to the original...
  25. Flamegeyser

    Jenka's Nightmare - Done. *mic drop* [3.0.1.0]

    I see, but it's not actually any easier. You're an amazingly talented modder, and you made the two areas very balanced in my eyes. The devil's garden is more puzzle based, and the only real difficulty is if you don't have anything strong enough to deal with the dragons, which you can easily have...
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