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  1. Bavi_H

    Now Taking ORG Requests

    Thanks. I just wanted to check if you had already started and were planning to release your own version. (I actually started earlier this week and finished up tonight. <.< >.> ) trip-world-5-1.zip
  2. Bavi_H

    Now Taking ORG Requests

    Can I do this one? It's just about the level of what I can transcribe.
  3. Bavi_H

    CSTSF Boss Music Competition

    Melody tracks: All of the melody track instruments (Wave-00 to Wave-99) work in Cave Story. Drum tracks: See org210x.zip -> drums.htm -> section "Cave Story":
  4. Bavi_H

    I used the Per01 from OrgMaker 1.3.4, which sounds almost the same as the Per01 in Cave Story...

    I used the Per01 from OrgMaker 1.3.4, which sounds almost the same as the Per01 in Cave Story. This helps Cave Story modders -- their compositions will sound the same in OrgMaker and Cave Story. If you prefer the Per01 from OrgMaker 2.0.5, it's easy for me to change. Check your private messages.
  5. Bavi_H

    Show off your org music...

    Here are some ideas to add a little variation: There are a lot of melodic patterns going on. You can change the pan of entire tracks to help separate the melodies a little. For example, Tracks 1 and 4: Pan 3 steps left. Tracks 2 and 5: Pan 3 steps right. Tracks 3 and 6: Keep center. Most of...
  6. Bavi_H

    OrgMaker 2.1.0 - English translation in progress

    For the drum tracks Q to I, the instrument byte in hex corresponds to these drum names: 00 Bass01 01 Bass02 02 Snare01 03 Snare02 04 Tom01 05 HiClose 06 HiOpen 07 Crash 08 Per01 09 Per02 0A Bass03 0B Tom02 0C Bass04 0D Bass05 0E Snare03 0F Snare04 10 HiClose02 11 HiOpen02 12...
  7. Bavi_H

    Make Cave Story Use Midi?

    Here's what I found out when I tested: So if you don't want to use drums at all, you can just change tracks Q through I to Bass01. This will make the ORG file header something that Cave Story likes. When you want to use drums, change tracks Q through I to the drums shown at the bottom of...
  8. Bavi_H

    This Cave Editor?: <a href='http://www.cavestory.org/download/editors.php' class='bbc_url'...

    This Cave Editor?: <a href='http://www.cavestory.org/download/editors.php' class='bbc_url' title=''>http://www.cavestory...oad/editors.php</a> ... It looks like it's already in English. What do you mean by "working on"? I like simple music formats, like the ORG format. I mostly just read the...
  9. Bavi_H

    Show off your org music...

    In the ORG file, the legato notes are on multiple tracks, so you can't see all the volume values at the same time. To make it easier to explain, here are some diagrams that show all the volume values at once. In the diagrams below, each group of digits represents a single note, and each...
  10. Bavi_H

    Show off your org music...

    Here are some thoughts. Instrument The Wave 00 sound (sine wave) is very plain. Here are some ideas about how to choose a different sound: Are you using OrgMaker 2.1.0? The wave pictures Rxo Inverse put in might help select a sound. Open the original audio in an audio editor and zoom in and...
  11. Bavi_H

    OrgMaker 2.1.0 - English translation in progress

    Nitpicky update: While I was translating, Google Translate said the Japanese menu item ビブラート減衰 was "vibrato attenuation", so I just called the menu item "Vibrato". But just now the music nerd in me remembered that vibrato is wavering pitch and tremolo is wavering volume. I didn't like that it...
  12. Bavi_H

    OrgMaker 2.1.0 - English translation in progress

    Progress update 2014-08-21: Everything except Quick Help is translated now. Download the updated version at the same link in the first post. Left to do:Translate Quick Help. Maybe choose a different font and resize everything to look okay. [hr] Progress update 2014-08-24: The major change...
  13. Bavi_H

    OrgMaker 2.1.0 - English translation in progress

    Hm, the BBS page doesn't like direct links. Instead, go to the Organya 2 page, then in the left margin, click on the BBS link. Unfortunately, to post a message on the BBS, you have to fill in an image authentication prompt that uses Japanese characters. However, someone has already posted about...
  14. Bavi_H

    OrgMaker 2.1.0 - English translation in progress

    This problem is present in the original Japanese version. If you press the "beginning" button while the song is playing, then you can no longer stop. For future problems, you can test if the Japanese version experiences the same issue. This will confirm if the problem is related to the...
  15. Bavi_H

    OrgMaker 2.1.0 - English translation in progress

    It looks easy, but when I try to replace or rename the wave resources using a few different resource editors it either causes the program to crash when I select the drums I changed, or it corrupts other resources (icons and graphics go missing). Very frustrating. Last time, when I improved...
  16. Bavi_H

    New version of ORG Maker 2: 2.1.0

    This is great! Rxo Inverse added helpful features and improvements. Here are some other things I've noticed. _____ In the Instruments dialog, you can click on one of the instrument lists for the melody tracks, then the track number shows [ ] around it, then you can click on the wave pictures to...
  17. Bavi_H

    OrgMaker 2.1.0 - English translation in progress

    Update 2014-08-30: I'm done. org210x.zip Update 2014-08-30 21:19 (-0500): Changed "Vibrato" to "Tremolo decay". Update 2014-09-13: In the Space Remaining dialog, restored the OK button to the beginning of the tab order, to prevent the useless highlighting of the first number. Update...
  18. Bavi_H

    OrgMaker audio quality.

    Here are some audio recordings I made: rnhart.net/orgmaker/disco-zax-soundmax.zip (5.5 megabytes) (I might delete this file after a week or so.) I have also been unable to predict OrgMaker's unusual behavior when using the Freq values. It sounds like OrgPlayer was more predictable for you? I...
  19. Bavi_H

    Orgs in Java

    Cool. Maybe the SOTP [sic] button should say PAUSE?
  20. Bavi_H

    Show off your org music...

    I get "Error (404) We can't find the page you're looking for." ...
  21. Bavi_H

    OrgMaker Video Tutorial

    About Notes Remaining -- Experienced OrgMaker users may already know how this works, but to make sure everyone is on the same page... The Notes Used counts work like this: In each track, any grid step column that has one or more "notations" * in it takes up 1 unit of space. The "notations" that...
  22. Bavi_H

    In-game music volume issue

    I tested replacing the CURLY ORG resource (the title screen music) with various short ORG files. It seems Cave Story sometimes ignores the last volume event in each track and uses a loud value instead. I can't tell if it's a bug in Cave Story or in some other driver or system setting, but we...
  23. Bavi_H

    In-game music volume issue

    EDIT: After testing, I don't think Resource Hacker is causing the issue. See my next post. I don't make Cave Story mods, but I have modded things with resource editors once or twice. I remember Resource Hacker messing up something once, something like omitting a byte at the end of some binary...
  24. Bavi_H

    PiyoPiyo Tutorial?

    (Fatih120: PiyoPiyo and OrgMaker work with different music formats.) ShinigamiMachine: I can't find a complete tutorial I found a brief guide to PiyoPiyo in this post: Ikachan Modding Guide. Open the Spoiler section, then look at section 2 "Editing Music". Here are some tips about some things...
  25. Bavi_H

    ORG to MIDI converter

    (In Windows, if you double-click on orgmid.exe you will also see a black window quickly appear and disappear. So that's why same thing happens when you use Wine to run it on your Mac. This isn't how ORGMID works.) To use ORGMID in Windows, you have to open the Command Prompt, change to the...
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