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  1. Kyle Satwon

    CS community meta discussion

    Okay, understood, I agree that a more public viewing of mods and creative works would be cool but I think that we're unable to do it in the same vein other communities could. I think a good start would be to make the modding side of the community more visible, make a tab on this website that...
  2. Kyle Satwon

    CS community meta discussion

    I never said that the world revolves around Discord. I keep bringing it up because it is one of, if not the, most active and growing part of the community and your perception seems biased towards what you are choosing to see and not what is actually happening now. I'm speaking from my point of...
  3. Kyle Satwon

    CS community meta discussion

    I still think the community is still growing, and while I agree that having everything on Discord specifically is bad, we are literally making a new Wiki for that exact purpose of moving things to a more public eye and while it isn't finished and not extremely well known yet (It'd be nice if...
  4. Kyle Satwon

    CS community meta discussion

    So, correct me if I'm wrong, but you're saying we should do more for people who aren't active in the community than for the people who are?
  5. Kyle Satwon

    CS community meta discussion

    What exactly do you mean by "IRC Chat"? And why are you saying the Discord has a problem with it?
  6. Kyle Satwon

    CS community meta discussion

    There is a lot of community growth happening already, new people join the CSMC almost every other week it seems and again the main CS server (the official one) grows and is extremely active every single day. Things aren't happening here because, simply put it, people don't use forums nowadays...
  7. Kyle Satwon

    CS community meta discussion

    Okay, I'm talking about the people who are still going to use freeware and D-RS for their mods. Nobody wants to use CSE2 anymore because it's a pain in the ass to set up and a new engine (CSE2- or whatever you are suggesting) only adds another engine to a list of other, perfectly fine engines...
  8. Kyle Satwon

    CS community meta discussion

    Deleting files that don't fit the "vanilla file structure"? I really have to ask again but do you know that a lot of mods being made nowadays are using stuff that are outside of vanilla? Like AVA and stuff?
  9. Kyle Satwon

    CS community meta discussion

    The problem with the Forge idea is that we're not making Minecraft mod styled projects where it just adds to the base game, we're using Cave Story as a kickoff point for our own projects and stories and stuff. A mod manager would be cool, yeah, maybe an app that connects directly to Doukutsu...
  10. Kyle Satwon

    CS community meta discussion

    From what I recall, the reason the wiki doesn't show up when you Google it is because of the previous wiki showing up instead because of how Fandom works. I had no idea the gamebanana even existed and as for Reddit threads or whatever that's normal. I agree with renaming it to...
  11. Kyle Satwon

    CS community meta discussion

    I'm gonna jump in and say a few things about this from my own perspective and understanding. Looking through this thread, there seems to be a lot of ideas thrown around that might seem fine on paper but don't hold much weight in motion due to a lot of things that literally are not in control...
  12. Kyle Satwon

    hi brayconn :):):) You're online here a lot :V

    hi brayconn :):):) You're online here a lot :V
  13. Kyle Satwon

    burp ungh excuse me

    burp ungh excuse me
  14. Kyle Satwon

    Cave Story Pre-release versions thread

    "The beta looks superior in almost every aspect and that's a fact" it's an opinion actually and it's yours. In the end, Pixel is the one who developed Cave Story, he's the one who spent 4 years of his time to create something until it was suitable for him to be proud of. He made the game he...
  15. Kyle Satwon

    :o

    :o
  16. Kyle Satwon

    hi bray what's cracka lackin

    hi bray what's cracka lackin
  17. Kyle Satwon

    hamburger cheeseburger bigmac whopper

    hamburger cheeseburger bigmac whopper
  18. Kyle Satwon

    Should I advertise DripQuest here now or when it's done?

    Should I advertise DripQuest here now or when it's done?
  19. Kyle Satwon

    How can I play with 14:9 fullscreen support, and how do I fix the occasional lag? (

    No, I meant that. I guess the framerate thing is a mystery, you might have to continue to fiddle around in the graphics_enhancement to see what works. Either way though, please enjoy your new copy of Cave Story!
  20. Kyle Satwon

    How can I play with 14:9 fullscreen support, and how do I fix the occasional lag? (

    You have the sound.dll in the main directory, yes?
  21. Kyle Satwon

    How can I play with 14:9 fullscreen support, and how do I fix the occasional lag? (

    I assume that lag you're talking about is Cave Story's default 50fps the original vanilla version had. It's not lag, the original game ran at 50fps so that it would be able to run on every computer back in the time it first came out. Clownacy's mod loader lets you set it to 60fps. I mean, unless...
  22. Kyle Satwon

    How can I play with 14:9 fullscreen support, and how do I fix the occasional lag? (

    https://github.com/Clownacy/Cave-Story-Mod-Loader/releases/ It is here.
  23. Kyle Satwon

    How can I play with 14:9 fullscreen support, and how do I fix the occasional lag? (

    Alright, Crotchstick, I'm here to help. First of all, are you talking about widescreen in Cave Story+ or in the original? If you're talking about +, the Steam version does not use widescreen. There's not an option for it or anything. If you're talking about the original game, there are a few...
  24. Kyle Satwon

    hi cold! Hope you're doing BAD!

    hi cold! Hope you're doing BAD!
  25. Kyle Satwon

    hi cold! Hope you're doing well.

    hi cold! Hope you're doing well.
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