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@graphics
Hm. When I first heard of Cave Story back in 2005(?), I ignored it at first because the graphics looked really basic. So I can understand where BLink is coming from. But, I think calling it mediocre compared to other, "better" art, like say... Hollow Knight, could be flawed. Like...
Well, Jenka/??? appear to create powerful seals. The Seal chamber filled with the dead that keep Ballos in. The Sunstone blocks that were closed until Omega(?) was defeated. The heavy press(?) that kept a direct path to Ballos sealed. The boulder to the Core area. The warehouse that needed...
Modding has created some great moments that might fit vanilla Cave Story. If you were tasked with adding a few of these from Existing mods to the next official version of Cave Story, what would they be?
It could be a mod weapon, an area, a new enemy, music, item, art, altered mechanics, npc...
Seems like a Shide (zig-zag paper streamer often used in Shinto rituals) connected to a Shimenawa "enclosing rope". Probably to act as a ward against outside influence, or a ritual purification? I mean beyond the warded boulder was not only the hostile "heart of the island", but countless dead...
6 days? I'm impressed!
If you added a little story early on and atmospheric tilesets (besides just the matrix... or stress that it is a digital world, differentiating it from Celeste...)
I dunno, but I do love mods like these.
I think when I have time I'll try speedrunning a bit. Oh and...
This one... I'm really torn on it. The original org has some magic, and trying to find the right combination of sound as an alternative has proven very difficult so far. Oh well... Maybe I'll return to challenge Balrog later! Imo, it has some ear shock at the start, but is catchy as you...
So, when I first started doing these, I was doing all the heavy lifting. Then I discovered a trial for a program called AI gigapixel. Sometimes the results are hideous, but sometimes... Well then you have this beauty <3 Didn't have to do much extra work, and I like it.
Oh my. PNG support :heart:
At this rate, I won't suffer a 3 GB folder for Cave Story anymore D: (That 4k BMP mod I am toying with.)
-A TSC command that displays an image that will stay until cleared or replaced. (Being able to specify the location would be a boon, probably per passing preset...
Happy Valentine's Day, or more like, here's wishing everyone finds happiness in the present =)
Uh... what present? That's not what I m-
Oh fine, here !
That's a classic now. :heart:
It doesn't ever specify who Dr. Sakamoto is exactly. Most likely Booster is referring to Momorin, but we could always imagine Dr. Sakamoto could be a father figure. And from how Booster refers to him, it appears he isn't around anymore... Alive? Maybe. Or not? Why would Sue resist coming...
I think it's okay to share this? Haven't heard anything from Echidna about Agora in a long time:
https://www.dropbox.com/s/h8bfotso2n0o91x/Agora.zip?dl=0
I have two later created tech demos from the rewrite (I think). It's interesting to see, and I think the code is there if you wanted to...
Compiled it and I have to say it looks amazing so far!
Now once this has all the features of the DLL loader... like smoothed movement for the higher graphics scaling (once I figure out how to do that...)! Or adding the ability to smoothly zoom in and out on characters! Ohh...! Though I...
I'm shooting for new content up until Egg Corridor. Should feature new ogg music, 4k graphics, voices, and some extra things. Not sure if I'll incorporate my old New Game+ mod and add more to it. Might make each component optional. We'll see. Since it's a lot of work for my slowness, it'll...