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  1. Elipsis

    [MEDIA] in the final stages of pre-release polish, though progress is slow... seems my adhd...

    in the final stages of pre-release polish, though progress is slow... seems my adhd hell brain is focused back on modding at the moment though, so i'm hoping it'll hold on till i can get this update out lol in other news, i've been trying to work through my game backlog, and managed to finish...
  2. Elipsis

    ty! as for how it works, it's fairly limited and not any kind of parallax - four layers, only...

    ty! as for how it works, it's fairly limited and not any kind of parallax - four layers, only one's solid - but it does mean the curse of trying to have a background behind a slope tile is finally over
  3. Elipsis

    [MEDIA] oops i'm here to announce another delay in the evergreen update, but for good reasons...

    oops i'm here to announce another delay in the evergreen update, but for good reasons for once: freeware now supports multiple tile layers (thanks to periwinkle!) and i am going absolutely nuts with the decoration
  4. Elipsis

    [MEDIA] still can't really post anything too interesting due to aforementioned spoilers but i...

    still can't really post anything too interesting due to aforementioned spoilers but i have some exciting news - the last boss for this new area is complete! this means the update itself is more or less closing in to the finish line, i've still got a decent amount to polish/implement but if i...
  5. Elipsis

    CS3D Easter Eggs

    huh, well that's something even if it's probably not the correct answer!
  6. Elipsis

    i guess the obvious would be requiring the booster or the air tank, but there's also stuff like...

    i guess the obvious would be requiring the booster or the air tank, but there's also stuff like 'you need to shoot this switch to activate it but you need the missile launcher because your regular gun doesn't have enough range' or something...
  7. Elipsis

    i can't post any recent progress on evergreen cause it's all spoiler heavy, but rest assured i'm...

    i can't post any recent progress on evergreen cause it's all spoiler heavy, but rest assured i'm still actively working on it! no promise on a release date, but i'm close to done with designing the new area - i need to implement a boss, draw some CGs, then the sequence to return back to the hub...
  8. Elipsis

    oh hey i keep forgetting to post evergreen updates here i just reached 500 flags! here's a...

    oh hey i keep forgetting to post evergreen updates here i just reached 500 flags! here's a couple recent vids:
  9. Elipsis

    Heya! Havent touched the game for months and now I'm lost :P. Anyone got any tips?

    if anything the switch version is the definitive (albeit a little overpriced) edition these days due to its QoL changes, but fundamentally every version's the same, just give or take a few bonus options, as well as financial support of pixel... so if you're already a fair way in, i'd just keep...
  10. Elipsis

    Opinions on the Wii OST?

    i agree with some of the calmer songs being really good lol, even though a lot of them sound pretty different back in my senior year of highschool i used to listen to a bunch on repeat as studying/focus music - i think my favourites were living waterway, geothermal, and moonsong (also wind...
  11. Elipsis

    Evergreen

    oh!!! this is super cool, ty!! i scrubbed through it quickly cause i gotta go to bed soon (will definitely watch properly tomorrow after work!) but what i saw had some pretty funky results, especially in the intro section! also, regarding alternate routes -
  12. Elipsis

    Cave Story FanArt

    welp, time for my non-regular art dump... the orange-shirt mimiga is my go at an arthur design - i already have one for evergreen, but this is more of a take on what he'd look like once he'd fully settled into the hero role... so shortly before he died :[
  13. Elipsis

    every placed pixel represents a cockroach eaten

    every placed pixel represents a cockroach eaten
  14. Elipsis

    [ATTACH]

  15. Elipsis

    gonna be not lazy [ATTACH] misery stylin'

    gonna be not lazy misery stylin'
  16. Elipsis

    gonna be lazy again and just link the twitter post i made, but here's some more screenshots of...

    gonna be lazy again and just link the twitter post i made, but here's some more screenshots of an upcoming area; https://twitter.com/uselesscalcium/status/1597171577799335936
  17. Elipsis

    CS3D Easter Eggs

    making this thread in part because i'm hoping it'll inspire me to get back into documenting this kinda stuff, but CS3D has some cool little environmental easter eggs that my friend Daedliy and i found (or at least were the first to publicly document afaik), most of which you won't really notice...
  18. Elipsis

    Evergreen

    DEBUG POT STRIKES AGAIN, GOD FUCKING DAMNIT (this is what i get for posting a joke update without double triple checking i'd removed all debug stuff) ...anyway, sorry to hear about your PC :[ glad you enjoyed the rest though
  19. Elipsis

    give me any song and i'll try to tell how hard the theme will be to combo if it was in mother 3

    obligatory cave story track suggestion: wind fortress
  20. Elipsis

    gonna be lazy and just link the twitter post i made, but here's some screenshots of an upcoming...

    gonna be lazy and just link the twitter post i made, but here's some screenshots of an upcoming area: https://twitter.com/uselesscalcium/status/1594651556284178432
  21. Elipsis

    Evergreen

    regarding this; i believe i've found the issue and fixed it, so an update's just been released (0.4.8) also in this update i've redrawn the mossy caves tileset to be more unique, i think i'll work on it more - at the very least add alt slopes - but for now i'm happy with it update: i've worked...
  22. Elipsis

    Evergreen

    thank you!! i'm glad you like my mod(s)! :] the life capsule just before the abandoned village is technically obtainable with a perfect jump, but the intent is that you will eventually return to that area and be able to get it (and the chest) as for the missile launcher, it should be...
  23. Elipsis

    Evergreen

    thanks for playing through again! edit: i can't seem to recreate the potential sequence break you mentioned, it works fine for me...?
  24. Elipsis

    i don't know what stars aligned for my brain to let me focus on evergreen again but i'm glad...

    i don't know what stars aligned for my brain to let me focus on evergreen again but i'm glad it's lasted long enough to finally finish that major update AND keep bugfixing/polishing... riding this motivation wave for as long as i can lmao
  25. Elipsis

    Evergreen

    wow! it's been [checks date of last post] HOW LONG??? anyway i recently released the latest demo! contains a LOT of graphical polish, bugfixes, story tweaks, etc as well as a whole new area to explore; the Pignon Cliffs! total current playtime is estimated at about ~2hrs, possibly more if you...
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