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Serri
EnlightenedOne
EnlightenedOne
If it can be prototyped sufficiently to get the point across in 3-4 days: set that as the hard scope, make it and release it, and then be done with it. Consider it a break that further trains and provides experience as a developer.

Otherwise, write down the ideas that excite you and leave it somewhere you'll find years from now. Later you could use to incorporate an idea into a game.
X-Calibar
X-Calibar
What game is this ? :momo:
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