Noxid
Reaction score
0

Profile posts Postings Media Albums About

  • Well it would be nice to upgrade the forums but I heard that the newer versions of vBulletin aren't all that great. I'm considering the notion of switching the forums over to IPBoard. What do you think?
    The thing about the infraction....... I didn't mean to do that, my friends 3ds did that to me
    I mean if the walls are pushing in, it is logical that they do so everywhere (like if there is a ceiling cave in, that also effects the room above.
    And yes mayhaps B3 is getting a bit crowded, but I say throw everything in, give it to the betatesters, and take out whatever they liked the least.
    And then polish.

    Also, are the spikes doing 20 damage for you?
    How was the timing on the autoclose door?
    And I agree about more complex/more of the cyclical spikes, I was just far too worn out to do that yesterday.
    Doing the left side closing would be nice, but wouldn't that logically have an effect on B2? I'm not sure how we would pull off the logistics of that.

    There is no musical cue, and for that matter, the BG music is the same as before.

    There are some notes in the code of b3 for you about other things.
    Blaaaaaaaaaaagh.
    This is the bulk of the work done for B3. There still need to be a few bits polished, and a bit more pain added after the last cycle-trap, but the BIG obstacle is done with, so you can have fun with that.

    The BIG obstacle is that there is a timed door (opened by that sparkly thing) and you have to get through it before it closes. By running through traps and such. A bit of tsc Glam will be able to make that more clear, but tooooooo tired.

    Also there's some sexy TSC in here.


    Also also while difficult, it didn't feel that super fun to me. Tell me what needs stuff and things.
    I am not that articulate right now.
    You can't fall between them if they are directly next to eachother!
    That wouldn't make sense!
    You replaced my lovely one-to-one-correspondence room exits with h/v triggers
  • Loading…
  • Loading…
  • Loading…
  • Loading…
Back
Top