Most MODs are just okay. There are only 2 mods that I've found that I really like. That would be Curly's story, and Schizm. One thing you might consider is building a "world map" for reference to your maps in your game. Most mods tend to have just one "straight path." You start at one end and you finish at the other end. It's more fun having a bunch of areas in the game intertwined. Most of the better games I've played have more of a "spider web" design, linking different areas to each other. It makes games more interesting and fun to play.
If you don't mind, I'd rather keep in touch via email. I check mine every day, but I don't come here as often.
yakimabrian@charter.net
Do you run Vista? I always have a problem getting Sue's Workshop to save a MOD. When I try to run the MOD, it says it's "not a valid windows 32 application." Do you know of a way to solve this problem? Also, I'm trying to use Sue's Workshop to translate Hack 9 into English. But it won't open it. How can I translate it? How did they translate the original Cave Story?
yes, I "like" to use "quotes" al "lot."