There's no such thing as an unimportant function.
Well, maybe they're unimportant to all practical applications, but I like to have at least something to put for completion's sake.
Anyway, some questions:
What do you mean by "Prevent lethargy" and "prevent erraticism"? I'll assume this functionality deals with damage/XP numbers since it's in that general vicinity of code.
How can 4213B0 be whimsical star? It's right smack in the middle of what I would assume used to be TSC.cpp or something
Well, maybe they're unimportant to all practical applications, but I like to have at least something to put for completion's sake.
Anyway, some questions:
What do you mean by "Prevent lethargy" and "prevent erraticism"? I'll assume this functionality deals with damage/XP numbers since it's in that general vicinity of code.
How can 4213B0 be whimsical star? It's right smack in the middle of what I would assume used to be TSC.cpp or something