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Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season
-DT
Guess what I just found out?
The Python engine comes pre-installed on Mac OS X.
But, of course, the Python website "recommends" that you download the newest version. I'm using Python 2.6.5, so why not try this mac release of Python 2.6.5? (unless you already have that version)
And, if that doesn't work, just look at the downloads section on the Python site for newer versions.
I'll do the coding. I've made a hex editor before, so this project is actually easier. The only problem is, I'm not sure if it'll actually work on a Mac (theoretically, it should). Of course, I'll have to get you to do the testing.
(Again, theoretically, if I make the Mac TSC editor, it should also work on Linux, or any other system that supports Python. O_o)
Done. Download it here. (contains no ASM hacks at all, starting point just <TRAs you to the correct place)
Also, this mod was made using Sue's Workshop, not CE. Opening it in CE will cause issues with the new maps, as I've tried it before. I believe it is set to 32-bit color, I don't see any reason why it wouldn't be.
Well there's only ours as far as I know of.
But then rarlen made a site that's CLEARLY NOT A BLOG OR LIKE ONE AT ALL
And Jethawk has a blog now as well that cutter guy although neither of those are dev blogs I think..