ah i see then i should be able to find there the numbers for the fading. thanks.
I use sues workshop but also the cave editor where you can see the information about the comandos.
well its just an error that the exe has to shut down.
I found the mistake already it was the faiding i gave the command in the2nd map to faid in. I did another test with only the start script and i saw i can go to the next map and its still faiding the new map. well i will do now a back event...
I did that once but it it only over write the exe data but the event still doesnt work correct. well i will overview my script maybe there is a problem
when i start it it works fine but when i open the door the exe say a problem appeared has to be shut down and the game brokes up.
I dont know why my scipt shouldnt has a mistake or has it?
well maybe its a fading problem, im a newbie so i dont know.
no, i thought i did but i was wrong
i started with 2 maps and set the start point in one
it appear with fade in but the door event brokes again lol
i think i have problems with fading or i just do stupid mistakes.
I found my mistake with the door event and why the exe brokes.
i forgot
#0099
<CMU0008<FAI0001<END
my way back from the special map is complicated lol it says do you want to save and by no my air condition drop down.
seems my dor event cross a save event in a later map or something like that
i should overwrite my modded exe with the normal exe hmm ok thanks
.....
well i did it it open a window with some symbols and it says error lol
maybe wrong scripting.
maybe i should use the unpatched japanese exe
Im from germany, i dont know much about programming or such things but i try my best to handle it anyhow. haha
well i cant find the problems by myself.