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Dec 27, 2016 at 10:11 PM
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Quote FX - Virus Hunter

In the year 2037
Quote and Curly Brace disappeared.
Kazuma, investigating some ruins, found the blueprints of Quote and Curly.
This is how the new generation of robots was born.

Some weeks later...

Mered, was sent to a mission in "New Texilia"
and his brother, Nainto was following the corrupted Curly Robot Model #05 - Anna.

04/12/37 - 03:00 AM

Warning:
Curly Model #05 has escaped from the Kazuma base.
All units, find Anna and annihilate her.


https://www.dropbox.com/s/l026uwpyqpatmrt/Quote_FX_English (1).zip?dl=0 (English)

This is the spanish demo, Tlinkan will translate it to english.

Credits:
Kevin - Some tilesets
SuperJaws - Org songs
TLinkan - Translating it to english
 
Last edited:
Dec 28, 2016 at 8:07 AM
Moo~
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My responses are in italics.
-"On the year" Uh, did TLinkan really translate this?
Aren't there stories that start with "On the year?"

-"The most powerful weapon. Made by Kazuma." But, it's just the Polar Star? And Kazuma isn't a gunsmith...??
We don't really know what job he had in Cave Story, either. But hey, who am I to force fact in a spinoff? :^)

-"Use the W key. But I don't think it works here." But it does work when I interact with it in my inventory.
I think he means the W key pressing part. I did tell FireQuote there is an EQ+ for the map, which allows him to use the W key for that. But I guess he hasn't found that yet.

-I kinda wish some of the Quote prototypes looked like Quote form Cave Story's beta.
Some variety in appearances would be nice, yes.

-OK putting an enemy at the bottom of a leap of faith is a bit of a dick move. Also I had no idea that I had the Booster v2.0 until now.
Yeah, I didn't know that was there, either.

-Oh shit, the spikes do actually do damage. 0-o
Wait, are there spikes that didn't? I probably missed something while playing and putting in translations.
 
Dec 28, 2016 at 8:40 AM
Moo~
"Life begins and ends with Nu."
Join Date: Jun 27, 2013
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Aren't there stories that start with "On the year?"
Never heard of one.

That's weird. But eh, we've all probably seen/read stories that the other hasn't read yet.

Wait, are there spikes that didn't? I probably missed something while playing and putting in translations.
No, they just look like decoration. Also you don't take damage from them unless you touch near the top of the spike(?!)

They do look like decoration, now that I see that. And I've had times in this mod where the very bottom of the spike would kill me even though i've done a mini jump.
 
Dec 28, 2016 at 1:19 PM
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Hmmmmm...

-"The most powerful weapon. Made by Kazuma." But, it's just the Polar Star? And Kazuma isn't a gunsmith...??
-"Use the W key. But I don't think it works here." But it does work when I interact with it in my inventory.
-The little squares in the weapon energy bar aren't quite evenly sized.
-I'm pretty sure that the weapons are functionally identical? You might wanna change them.
-I porbably will change some things later...
Also i bugged the map xD
-But there's a door here...
-The door doesn't work, i forgot to remove the door :pignon2:
-I kinda wish some of the Quote prototypes looked like Quote form Cave Story's beta.
-Hmmm...Cave Story Beta...I will have that in mind.
"YOU THINK YOU CAN JUST ORDER ME AROUND LIKE THAT" Yes, I do.
-Yes, you can.
-OK putting an enemy at the bottom of a leap of faith is a bit of a dick move. Also I had no idea that I had the Booster v2.0 until now.
-Ok, i will change that.
-Who made this ORG? It's really nice. I suppose it was SuperJaws?
-Yes.
-Hm, so all the ORGs from the original game have been SLIGHTLY changed. But I'd like it more if they were full-blown remixes.
-Later, i will change all the org's but for now i'm using the same songs (I don't make org's xDD)



-Really Tlinkan... :v
 
Dec 30, 2016 at 5:10 AM
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-"The most powerful weapon. Made by Kazuma." But, it's just the Polar Star? And Kazuma isn't a gunsmith...??
We don't really know what job he had in Cave Story, either.But hey, who am I to force fact in a spinoff?:^)
In Quote FX he is the creator of the "Quote/Curly Robot Models" and yes, he is a gunsmith too in Quote FX (Don't ask)
The first robot that Kazuma made is Falcon (#001)
 
Jan 4, 2017 at 8:58 AM
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I played the demo, but noticed that in the nainto section there was some thing wrong with the blade. When fired up or down, it still displays the king sprite rather than the new sprite you put there.
 
Jan 7, 2017 at 8:17 PM
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For Shadowblade:

I haven't finished it.


For TheVirtualBoy

It's my first mod, and the translation was made by Tlinkan.
And Burly, was called Curly Blaster.
That big Quote is called Commando Quote
and other names, but i still need ideas for enemies and names.

I haven't finished the Virus Hunter part (Don't ask)

Yes, i will fix some things, thanks for saying what's wrong with the mod.
 
Jan 8, 2017 at 9:11 PM
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Bobomb says: "I need a hug!"
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This is an excellent example of someone who took time to learn how to actually mod and test TSC before they started working on it. There are people who have made several mods already and they don't hold a candle to this. I'm duly impressed especially since it's a beginner's mod.

It was super weird hearing some of my really old music though, especially since the mod used it exclusively (not that I mind, it actually feels really good to have someone like it enough to use it). I honestly think you should replace any of the remixes from the Cave Story Remix Project, they suck. On the other hand, I'd also prefer if you didn't use anything from Cave Story: Revival yet, I have plans for those. Feel free to take anything else you want from my ORG Archive however.

The art is amazing. The first player character's face when she was like "we're all gonna die" is priceless, it reminds me of Anais' "I'm disappointed in you" face (The Amazing World of Gumball). You're very good at capturing specific emotions. The tile and sprite work is also excellent.

Map design is not awful, story is a bit hard to follow but alright. All in all I enjoyed playing this.
 
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Jan 12, 2017 at 9:38 PM
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This is an excellent example of someone who took time to learn how to actually mod and test TSC before they started working on it. There are people who have made several mods already and they don't hold a candle to this. I'm duly impressed especially since it's a beginner's mod.

It was super weird hearing some of my really old music though, especially since the mod used it exclusively (not that I mind, it actually feels really good to have someone like it enough to use it). I honestly think you should replace any of the remixes from the Cave Story Remix Project, they suck. On the other hand, I'd also prefer if you didn't use anything from Cave Story: Revival yet, I have plans for those. Feel free to take anything else you want from my ORG Archive however.

The art is amazing. The first player character's face when she was like "we're all gonna die" is priceless, it reminds me of Anais' "I'm disappointed in you" face (The Amazing World of Gumball). You're very good at capturing specific emotions. The tile and sprite work is also excellent.

Map design is not awful, story is a bit hard to follow but alright. All in all I enjoyed playing this.

I will change some org's, i'm working with 2dbro right now...
The first player character's face when she was like "we're all gonna die"
Oh wait, she...?! But...Mered is male...wtf dude

And about the virus hunter part...I will launch the final demo soon.
 
Jan 13, 2017 at 2:45 AM
The "C" in "college" is for "crippling debt".
Bobomb says: "I need a hug!"
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I will change some org's, i'm working with 2dbro right now...

Oh wait, she...?! But...Mered is male...wtf dude

And about the virus hunter part...I will launch the final demo soon.

Oh... well that's what I get for assuming gender. I thought Mered was a female name... in fact it is. Just not in the real world. It was a name in Skyrim or Oblivion, I don't remember which.

I need to get out more.
 
Jan 14, 2017 at 5:53 PM
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Oh... well that's what I get for assuming gender. I thought Mered was a female name... in fact it is. Just not in the real world. It was a name in Skyrim or Oblivion, I don't remember which.

I need to get out more.

Lol, i think that i created the name, whatever. I need to go outside too.
 
Jan 14, 2017 at 7:49 PM
The "C" in "college" is for "crippling debt".
Bobomb says: "I need a hug!"
Join Date: Nov 12, 2014
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Couldn't you tell from his facepic he was male? Isn't it just Quote with a Megaman Zero helmet strapped on? Even if the name is female, the character looks and acts like a male. Oh, what do I know? I'm over here arguing about a fictional character's gender, who probably shouldn't even have one, since they're (quite possibly) a robot.

I didn't think the character looked/acted specifically male. Then again, I don't really spend hours deliberating the gender of characters in video games.
 
Feb 23, 2017 at 3:57 PM
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Demo 3 is still wip, but i'll leave here some images of the progress and maybe demos of Quote FX
changelog:
-Fixed the door in the first section
-Fixed the map item script
-Nainto's part less difficult
-Spike tile changed
-Added more tiles to Nainto's base and Mered's Ship
-BaLroG Machine Prototype. - 001 More detailed
-Added more org songs

Work in progress :
p357590-0-full.png


Creator : ZETA
Name : RAY
Level H.Train

Also, added more sense to the crash part after Ana's fight.
 
Feb 23, 2017 at 3:59 PM
In my body, in my head
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is this the same mod as the one you had before? you shouldn't make a new thread if you're just updating existing content
 
Feb 23, 2017 at 4:44 PM
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Oh okay, sorry.
The next time i'll use the same post for a mod.
 
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