If I hadn't just gotten back into Animal Crossing with AC: City Folk, and if my fiancee and I hadn't just bought Wii Fit that we seem to be playing everyday (Also We Cheer as she plays it constantly) then our Wii wouldn't be getting much use.
For the longest time we let the Wii sit on the shelf and we tended to enjoy Xbox 360 games more, especially given that their online play actually works well for most of their games and for achievement reasons, of which I'm highly addicted to. During that time I would have said that there wasn't enough new content coming out for the Wii that warranted them to go back and start porting a bunch of old stuff and remaking several more. But the more I look closely at the Wii's lineup, there are a bunch of hidden gems that are actually quite fun to play, (I'll admit, the one time I personally tried out We Cheer!, I will say it was quite fun.) most of which are ones that can be enjoyed on a day-to-day basis.
I was a bit disappointed with the biggest Wii game of the year (besides Wii Fit) was that of WiiMusic. WiiMusic didn't seem all that interesting to me and it looked very mediocre, even for children.
I guess I'm not terribly bothered with the Wii Controls being added to remakes of older games as much as I am with some of the Game Cube ports of Resident Evil 2 and 3 and the Metal Gear Solid: Twin Snakes remake. As long as the new controls are innovative enough, it does offer something new even though it is old packaging. With the three GC titles I just mentioned above, the ports of RE2/3 didn't offer much if any new substantial content or graphical improvements. And the Twin Snakes added over-the-top-cheese-factor to the somewhat believable action sequences of the original MGS felt cheap and unnecessary to me. "When did MGS have to become the Matrix?" was what I kept asking myself during the entire time I was playing it.
Another port to the Wii with Wii Controls that might be interesting enough to where I wouldn't have a probem with it is "Eternal Darkness: Sanity's Requiem Wii Edition". If they were to release that again and add "just enough" new content and new controls for the various insanity gameplay sequences, it would be enough to warrant a new purchase of an old title.
At least many of these new Remakes are not sold at the full price of most new Wii games. If they were, I'd have a real problem with it I think.
But thinking more on the subject, it is kind of discouraging in general to see so many older titles of good games being meshed with the new, because another way to look at it
is that the new generation games are not being developed well enough to sell enough copies, so companies are looking back at stuff that was instantly successful in order to milk it and squeeze whatever new sales they can get for it.
-SkyeWelse