A'ight, I'm back.
Look, a cute little doggy!
Please kill my master.
Doing so will remove the curse from this island.
My master's name is Ballos.
Um...okay?
So you go into the door on the right and you're brought into an interesting yellow room. Ballos is over at the right side past a few spikes, and his throne makes it look like he has horns on his head. (The first time I fought him, I thought the top of his throne was actually part of his anatomy.)
Ballos tells you why the island is falling and that he wants to die, yadayadayada, easy boss music starts.
And there's a reason why it's the easy boss music. On the first phase, Ballos is a wuss.
What he does is go in a circle as if he had the Booster 2.0. I also had the Booster 2.0 (which is required to get there), so that was easy. At around half health, he goes up in the air and shoots a couple of bones. Nothing I couldn't dodge.
Once the first phase is defeated, he jumps into the air, likely yells "LANDMASTER!", and BAM! Ballos rock. Then begins the second phase, the hardest of the four.
The music changes to the challenging boss music, which is definitely fitting. For one this phase offers a good challenge without being stupidly difficult. For two, it kinda reminds me of the first boss to use this music, Balfrog. Both use jumping as their main method of attack, both only have one weakspot (Balfrog's mouth, Ballos's eye), and they both shoot stuff when they stop bouncing. The main differences between this phase and Balfrog are a wider space, set intervals on when the boss stops, no fans, a damaging roof, the shots from the boss go everywhere, and it's always open to attack. My recommendation is to wait until it stops bouncing and to get in the eye and fire the Spur (MAX gets both eyes), but then you get hit by the weird green stuff on the roof. This is where I typically used the life pot.
Then comes the third phase. The music changes to Ballos's theme. The Ballos rock grows eyerocks and starts crawling on the walls. The objective is to close all the eyes. I switched to the Nemesis and started going at it like crazy. Easire than the second, harder than the first.
And finally, the fourth and final phase. No music changes, spikes grow on the floor, angels are coming for you, and Ballos has platforms and blood.
Four eyes are open, four eyes are closed. I switched to the missiles and shot the open eyes 'till they were destroyed. Then I went for the Ballos rock's real eyes. The angels will commonly push you off the moving platforms, so be ready for that if you're going for it. This was easier than the second, but harder than the third.
When I did it, though, I felt like I actually accomplished something. It felt great. The Ballos rock was destroyed, Ballos started complaining about the heat, the walls collapsed, and Balrog save me and Curly.
Then I realized I left the 290 Counter at the clock room.