The Secret of New.pxe

Mar 7, 2015 at 12:31 AM
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Make a copy of "Cent.pxe" then overwrite the original with "New.pxe".

It seems it was for an earlier version of Plantation - only some of the doors line up.
 
Mar 7, 2015 at 4:20 AM
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m8 ur a m8 and i r8 8 out of 8 no h8 m8 pls dont use b8 because that stuff I h8 m8...


So pixel was lazy and didn't delete stuff? Neato...
 
Mar 7, 2015 at 10:07 AM
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You are just renaming the same old file, which just causes the game to crash. Making a new file with the name 'New.pxe' would just be empty, and wouldn't work. Am I missing or misunderstanding something, or is this just an early April fools prank?
 
Mar 7, 2015 at 11:08 AM
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IdioticBaka1824 said:
You are just renaming the same old file, which just causes the game to crash. Making a new file with the name 'New.pxe' would just be empty, and wouldn't work. Am I missing or misunderstanding something, or is this just an early April fools prank?
Uhh. no. He's saying to swap Cent.pxe with New.pxe by renaming Cent.pxe to something else and New.pxe to Cent.pxe.
 
Mar 7, 2015 at 4:31 PM
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Oh. Thank you.
Well... this is interesting. Well noticed, q3hardcore.
 
Mar 8, 2015 at 4:39 PM
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Wow. A few doors are out of place. Is that it?
 
Mar 9, 2015 at 2:33 AM
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SuperJaws100 said:
Wow. A few doors are out of place. Is that it?
Yeah, there's really not much to see. Just suggests the level originally had a slightly different layout.
 
Mar 9, 2015 at 4:12 AM
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Still a neat find, though! :D
 
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