Dec 14, 2009 at 5:04 PM
Join Date: Jun 19, 2008
Location: Arcane Sanctuary
Posts: 1472
Age: 34
There have always been games that were, well, not that good. Shitty, some could say. They have awful graphics, terrible sounds, riddled with bugs and are downright unplayable. But sometimes you know a game is bad and still play it, be it for the unintentional hilarity, intriguing plot or the awesomeness. This thread is devoted to these games.
My terrible game is named Werevolves of London (no relation to the song, I think). The game's plot is as follows: A lycanthropy curse was placed upon you, so you change into a werewolf each night. To get rid of the curse, you have to find and eat eight members of the family that cursed you.
The game was poorly implemented (obviously). The controls are stiff, you can get easily lost because of the bland graphics, finding the targets is almost impossible, the list goes on. But even though the game was damn near unplayable, I still played it. Why? Well, you get to kill and eat innocent bystanders. What else would you want?
Yes, the game idea was awesome enough for me to work on its own. Granted, it certainly deserved a much better design, but hey, At least I have a topic for a thread. Your turn.
My terrible game is named Werevolves of London (no relation to the song, I think). The game's plot is as follows: A lycanthropy curse was placed upon you, so you change into a werewolf each night. To get rid of the curse, you have to find and eat eight members of the family that cursed you.
The game was poorly implemented (obviously). The controls are stiff, you can get easily lost because of the bland graphics, finding the targets is almost impossible, the list goes on. But even though the game was damn near unplayable, I still played it. Why? Well, you get to kill and eat innocent bystanders. What else would you want?
Yes, the game idea was awesome enough for me to work on its own. Granted, it certainly deserved a much better design, but hey, At least I have a topic for a thread. Your turn.