Jan 20, 2012 at 1:50 PM
Join Date: Jul 15, 2007
Location: Australia
Posts: 6224
Age: 39
Pronouns: he/him
Wrong.It's php, man.
Get with the times. (you can do ANYTHING after a question mark!)
This is what your url SHOULD look like:
Code:
http://latex.codecogs.com/gif.latex?%5Cbg_white%20%5C%5CS%28f%29%28t%29%3DS%28f%29%28t-%5CDelta%20t%29+%28f%28t%29-S%28f%29%28t-%5CDelta%20t%29%29%5Ccdot%20K%5Ccdot%5CDelta%20t%20%5C%5C%20%5C%5C%20%5Cfrac%7BS%28f%29%28t%29-S%28f%29%28t-%5CDelta%20t%29%7D%7B%5CDelta%20t%7D%3D%28f%28t%29-S%28f%29%28t-%5CDelta%20t%29%29%5Ccdot%20K
Note the leading http:// and the url encoded brackets, slashes and spaces in the query string (the thing after the question mark). I also added in white bg for use on dark skins.
When using this thing:
http://www.codecogs....latex/about.php
..use the urlencode option to produce actual usable urls. -_-;
And neither php nor any other serverside language have anything to do with query strings. Sure they can use query strings, but query strings exist independent from any serverside language.
I set .latex as a valid image extension. Works now.Apparently I am "not allowed to use that image extension on this community" >:C
I changed that really early on. 300x300 is far too big.Okay, everything's fixed.
I just didn't understand because my last few avatars were well over 100x100 pixels. Even Fab's avatar was 300x300 at first.
Click the emote button in the editor and the emote panel will open up at the bottom.I think what's more important is adding the emotes panel back in D: