• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Ryoto Story: Fire Ball "my first mod" demo [0.70]

Mar 3, 2015 at 11:36 PM
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SuperJaws100 said:
Poor grammar + shady download managers = SCAM
sorry I am a new guy here. :(
 
Mar 3, 2015 at 11:40 PM
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SuperJaws100 said:
Poor grammar + shady download managers = SCAM
If it helps add any validity to this guy...
I downloaded and played it just fine after I "didn't use their download manager" So it IS a real mod by a REAL person and not just a virus in disguise.
 
Mar 4, 2015 at 12:38 AM
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SuperJaws100 said:
Poor grammar + shady download managers = SCAM
I'd advise against criticising the grammar of people whose native language isn't english
It's kinda insensitive
 
Mar 4, 2015 at 2:46 AM
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Yinga said:
I'd advise against criticising the grammar of people whose native language isn't english
It's kinda insens
yeah, it is only natural that people criticize my grammar is bad, because I too could not speak English, sometimes I use google translate

:toroko:
Noxid said:
could you try using a filehost that is not just a platform for infecting people with malware, thanks
Okay I've changed the download link from tusfiles to mediafire. now you can try it :)

can anyone dispute about a virus in a file or the other about the file? otherwise I will continue to ask about modding
 
Mar 4, 2015 at 7:45 AM
Um... Chosen One? Yeah that'll work. : P
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Isn't sunlight one word?

And aren't nouns meant to start with capital letters?
 
Mar 4, 2015 at 11:28 AM
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Reddeh Le Steddeh said:
Isn't sunlight one word?

And aren't nouns meant to start with capital letters?
you're right, it's a good observation, I will fix it
 
Mar 5, 2015 at 12:02 AM
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Yinga said:
I'd advise against criticising the grammar of people whose native language isn't english
It's kinda insensitive
How else can they learn other than from criticism?

I suggest that if you're grammar is bad, do not use Google Translate, but try and teach yourself or take a class on proper English skills, especially if you're going to be making English mods on an English forum.
 
Mar 5, 2015 at 12:11 AM
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SuperJaws100 said:
How else can they learn other than from criticism?

I suggest that if you're grammar is bad, do not use Google Translate, but try and teach yourself or take a class on proper English skills, especially if you're going to be making English mods on an English forum.
I know my english is bad, but, I just wanted to fulfill my desire . I will try to improve my english thanks.
 
Mar 5, 2015 at 12:23 AM
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SuperJaws100 said:
How else can they learn other than from criticism?

I suggest that if you're grammar is bad, do not use Google Translate, but try and teach yourself or take a class on proper English skills, especially if you're going to be making English mods on an English forum.
dude, have you tried learning english before? The language is kind of fucked up, it takes time. give him some slack.
 
Mar 5, 2015 at 2:24 AM
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SuperJaws100 said:
How else can they learn other than from criticism?
Because the two words "poor grammar" are wonderfully insightful and constructive criticism which will in no doubt help him learn the language
 
Mar 5, 2015 at 2:42 AM
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SuperJaws100 said:
I suggest that if you're grammar is bad
Correct me if I'm wrong, but I think it's "your"
Oh the irony in your post

Guess I'm starting to learn from my mistakes, my many, many spelling and grammar mistakes
 
Mar 5, 2015 at 2:59 AM
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Parkraft123 said:
Correct me if I'm wrong, but I think its "your"
Oh the irony in your post
"it's", not "its".

You all should really quit while you're ahead. Or to be more clear...

Quit arguing about grammar and get back on topic. Anymore off-topic posts past this point will receive infractions.
 
Mar 5, 2015 at 3:13 AM
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tried it out.
-you advertised this as a bit of a story based mod, but there is an utter lack of story here.
-the levels are considerably repetitive and difficulty remains kind of the same all the way through.
-the lava section is rather unfair in the fact that once you're in the lava you can't get out. of which if that was you're intention, they might as well had been death spikes.
-the only real pleasing change to the graphics are some of the bullets.
-for a first mod, I suppose it could be worse, but you clearly have a long way to go before this mod begins to shine.
 
Mar 5, 2015 at 12:29 PM
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tried it out.
-you advertised this as a bit of a story based mod, but there is an utter lack of story here.
-the levels are considerably repetitive and difficulty remains kind of the same all the way through.
-the lava section is rather unfair in the fact that once you're in the lava you can't get out. of which if that was you're intention, they might as well had been death spikes.
-the only real pleasing change to the graphics are some of the bullets.
-for a first mod, I suppose it could be worse, but you clearly have a long way to go before this mod begins to shine.[/spoiler]


-once thought to think you're right, I forgot to include "the story begins after the first demo"

-yeah, because I have been through a life filled with a test of patience, so I made a mod that test the patience. but if less interesting would change my mod map easy-medium-hard / hard-medium-easy for each map to be more varied

-hmm, i think,,, it's right

-no comment

-oh yes I will continue to learn, thanks





i need help for fix this script

entily name: sparkling item

entily id :259

event :259

Flags :6000





event script



#0259
<KEY<MSG Something....<NOD
<GIT0009<AM+0009:0000
<KEY<MSG got the light sword<NOD<END



I've been taking the item but sparkling item is not dissapear


 
Mar 5, 2015 at 4:49 PM
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i need help for fix this script
entily name: sparkling item
entily id :259
event :259
Flags :6000


event script

#0259
<KEY<MSG Something....<NOD
<GIT0009<AM+0009:0000
<KEY<MSG got the light sword<NOD<END

I've been taking the item but sparkling item is not dissapear
Change event 259 to this:

#0259
<KEY<MSG Something....<NOD
<GIT0009<AM+0009:0000<DNP0259<FL+0259
<KEY<MSG got the light sword<NOD<END

Also be sure to keep track of your script flags.
 
Mar 5, 2015 at 7:15 PM
Um... Chosen One? Yeah that'll work. : P
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dark frost said:
-hmm, i think,,, it's right
This is a term known as "Designer Blinders" or something along those lines.
You've tested something so much that you think players will play it exactly like how you do and you think it's fine, even if it's broken.

This is why playtesters are so needed, as one can only test a level a few times before they get used to it, same for playtesters so you need quite a few
 
Mar 5, 2015 at 11:41 PM
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p194382-0-36y0qnc.png

The title screen looks ugly. The additional bits and pieces by the New/Load buttons don't have any rhyme or reason, and the blue part of the title is too small. Also there shouldn't be a timer there, so you should get rid of that and the extra unnecessary files in the download.

p194382-1-jmqkq49.png

The scripting has a lot of issues, especially with the text noise happening at times that they shouldn't.

p194382-2-rvosajz.png

whoa this is some ugly tiling. Have you thought about using the extra details in the tileset, such as the slopes or the pebbles? Those would make this look much more appealing. Also, there is a dot on the right side of the mychar.

p194382-3-liplseh.png

This almost feels like good level design, but the blocks are thrown around haphazardly.

p194382-4-i6othqt.png

Aaaand here is where the level design gets lazy. This is all a straight line, and with a few exceptions, most of the rest of the mod is like this. It only serves to pad out the game and make me want to rush through it without any regard for my health. And that is easy too, because most of the enemies hop right over me. That wouldn't be a problem if you had some terrain that fit around the enemies' patterns.

p194382-5-dzow91j.png

Is there any reason why I need to walk all the way down like this? It would be faster and less boring to just make it a hole.

p194382-6-bmbh3qf.png

Even though the spelling, grammar, and sentence structure isn't great, I still enjoy the dialogue and get a laugh out of it. That's probably not what you were intending, though.
Oh yeah, the design of this room is too empty. And the windows look unfinished.

p194382-7-tqcjeob.png

I stopped here because it was basically Grasstown, except instead of going down in a straight line I was going up in a straight line.
Overall, the level design needs a major overhaul. The new art isn't appealing to the eye.
 
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