Parkour Story

Nov 2, 2014 at 1:32 AM
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Story:
A strange wave of poison gas has passed throughout the world, striking
everybody... including Quote. He passes out by effect of the gas, and
dreams of a man named "Quute." He finally wakes up, but in a strange
cell, and he's determined to get out... But this strange world may be more,
as you'd call it, "familiar" than you think.

Downloads:
https://www.mediafire.com/?7p3wwzirv4tr37m
(NOTE! THIS IS IN FULLSCREEN, SO IF YOU WANT WINDOWED, SWITCH TO WINDOWED!)

Screenshots:
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p189892-2-vslkwrg.png

Progress:
Done! - 100% Complete
Done? - 0.001%~99.999% Complete
Not Appearing on List - 0% Complete
First Cave: Done!
Mimiga Village: Done!
Sand Zone: Done!
Egg Corridor: Done!
Grasstown: Done!
 
Nov 2, 2014 at 1:49 AM
thinks dogs are cool
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why does every mod end with story

but anyways I'll have a playthrough done soon enough
les do dis
---

the "LET'S GO!" looks jpeg

original intro

GO!
LOAD!

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das not you
das kazuma

original spikage donut steel

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looks weird without a background
also the spikes look shit

p189893-2-c6f338e490.png

orignal gun donut steel

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missing top part of door

impossible to get to kanpachi

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lmao

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lmao

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can't reach ples nerf
 
Nov 2, 2014 at 5:51 AM
Perpetually out of it
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Age: 24
Rant-ish sort of statement:
Okay so first off, there's a difference between platforming and parkour.
It's a common misconception for a lot of younger gamers nowadays to call "remotely-complex" platforming parkour, but that's simply not the case.
There are, of course, games that have *true* parkour, ones that have it built in as a mechanic. Games like the AC series and Mirror's Edge come to mind.

First definition of parkour that comes up states:
"par·kour
pärˈko͝or/
noun
the activity or sport of moving rapidly through an area, typically in an urban environment, negotiating obstacles by running, jumping, and climbing."


In a way, what distinguishes parkour and simple platforming in video games is that parkour serves the purpose of basically being visually pleasing while having the player utilize their environment around them as an alternative form of maneuvering. (If you wanted more specific examples of such maneuvers I'd suggest what people can do with walls, like running off, climbing up, or jumping off them)
There's more to parkour than just running and jumping. You don't see companies advertising their primary platformer games as having parkour in them, because they'd sort of be lying if they did. If you *truly* wanted to implement parkour into Cave Story, then you'd need to be capable of some ASMing here and there, depending on how complex you would want to make it.
 
Nov 2, 2014 at 7:26 PM
Serenity now, insanity later.
"..."
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Gas doesn't knock out robots. Just saying. Maybe change it to something that at least in theory could infect a robot, like nanobots. They could infect (if that's the right word) humans and robots.
 
Nov 2, 2014 at 7:59 PM
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It could also be two separate things being released: the gas for living things, and a sort of virus for robots and the like.
 
Nov 2, 2014 at 8:19 PM
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But then that'd be too much work to create.

Why not just a gas virus that infects literally anything that shows signs of sentience?
 
Nov 2, 2014 at 9:25 PM
Been here way too long...
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Replace gas with Pepsi.

Boom. That'd work.
 
Nov 2, 2014 at 11:46 PM
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guyz i did say it was STRANGE gas

strange makes everything effected
 
Nov 2, 2014 at 11:50 PM
2dbro
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No you said it was poison gas
 
Nov 2, 2014 at 11:51 PM
thinks dogs are cool
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Quute said:
A strange wave of poison gas
idk man, it looks like he did
 
Nov 2, 2014 at 11:58 PM
scrungy
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Quute said:
strange makes everything effected

Those are some strange grammar skills.
 
Nov 3, 2014 at 2:02 AM
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oh no i've been affected by the strange poison gas
it's too late for me
noooooo
go without me
 
Nov 3, 2014 at 2:10 AM
beep boop
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This mod DOES have some promise, but take some time, and don't rush with updates like I used to. It's like a large pumpkin for a contest. Trim unneeded flowers, and water it well. It'll eventually turn into a great harvest. I have high hopes for this one.
 
Nov 3, 2014 at 5:51 AM
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Also, if anyone has feedback/playthroughs, those are greatly appreciated!
 
Nov 3, 2014 at 5:53 AM
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quute did you see my walkthrough
 
Nov 3, 2014 at 5:56 AM
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yes infact i did

it was awesome, i love seeing people play my games <3



but i took your input and i put it into the game.

so yeah

that's a thing



there's also new stuff sooooo

yeah

:/

(note you can't get to grass town yet, found some bugs so i'm fixing dose up <3)
 
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