Opening .PXM files... Help?

Feb 17, 2008 at 8:01 PM
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While working on my mod, I stumble across a problem:

My computer CAN'T OPEN .PXM FILES. a.k.a. Tileset images. [I am able to open .pbm files though.]

I've tried:
-Opening it in Paint, Firefox, my lame Photoshop wannabe
-Renaming the extension to .bmp, .pbm, .gif, and .png [yeah right, like I'd try .jpg]
-Searching these forums for answers

But no luck. Can someone help me with this, please?
 
Feb 17, 2008 at 8:57 PM
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tileset images? Sounds like your looking for the .pbm files in the stage folder.

The .pbm files are the images for each tileset
The .pxa files are the proporties associated with each tileset.
The .tsc is the script.
The pxe are the placement of the entities on the map
The pxm are the placement of the map tiles

You can change everything but the images in sues workshop.
 
Feb 17, 2008 at 9:24 PM
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Tee Esh said:
While working on my mod, I stumble across a problem:

My computer CAN'T OPEN .PXM FILES. a.k.a. Tileset images.
After some googling, it seems like the files are in "Pixel Magician Graphic" format (try googling it you too).

Tee Esh said:
I've tried:
-Renaming the extension to .bmp, .pbm, .gif, and .png [yeah right, like I'd try .jpg]
That's analogous to trying to open a locked door with your shoe if you don't have the key. These are different file formats; just because Photoshop can read many of them doesn't mean that they have similarities.
 
Feb 17, 2008 at 9:36 PM
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Sheesh I've been dense lately. I found what I was looking for.

Thanks for your help guys.

[I should listen to the "GOOGLE IT" instinct more often...]
 
Feb 18, 2008 at 11:37 PM
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JacobX891 said:
which i think has been done before...
Pics or it didn't happen.
 
Feb 19, 2008 at 8:14 PM
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Feb 20, 2008 at 8:27 PM
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DragonBoots said:
...
~Insert Jericho quote~
Please stop spamming.
 
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