Heavier restrictions barely make a difference.
]But two months should really be enough for any time of year.
. Burnout from constant Modfests or MaGCSL could also be a confounding factor, although the cynical side of me can't help but relate that to the internet-wide trend of people wanting to stick to their niche sub-boards or hide in personal chat servers rather than post on a platform that's actually reasonable for organising and tracking group events.
Group projects
modding it is a waste of time
Then why are you wasting your own time expressing your grudge on us in a forum focused on Cave Story? Kinda hypocritical of you to say this community is toxic while you're over here spreading toxicity in this thread. Now go make like a tree and leavefortnite is purely entertainment whereas CS modding is a waste of time.
Fortnite is purely entertainment whereas CS modding is a waste of time.
I would like to make you notice that Half Life 2 also comed around 2004 and still get mod to death.honestly I feel like the main reason no one is entering is because it's a game that's older than most people in the community and modding it is a waste of time
This is defenitely something i feel like has to be discussed sometime, personally i think a team of people would be a bit better, even if only to reduce any stress towards one individual, especially when people start disagreeing with results.whoever's going to run this next year (read: not me)
I agree that better timing could contribute, but it's sadly terribly hard to time it well. (There are downsides to picking vacations...)A better time of year might, but two months should really be enough for any time of year.
I feel like should modcon 2019 happen, we might as well go loose on the restrictions as long as it still is a modification of Cave Story(Or even has to be made from a vanilla copy of the game with some minor allowing like what the modloader comes with.), there has been some worry (including from me) about major asm hacks making submissions look cooler than the ones with a good plot or clever tsc usage, but when the above opinion on time is considered, the worry kinda lowers.Heavier restrictions barely make a difference.
I agree that the increase of amount of contests and like has been a big factor, back then we only had one contest at most, in a time forum activity was admittedly bigger. I feel like having earlier knowledge on when modcon starts can let people know "Hey, modcon is coming soon, I shouldn't tire myself out on something else", as well as help everyone plan some time aside to work on their submissions.Burnout from constant Modfests or MaGCSL could also be a confounding factor
It's easier to say "hey let's work together" than actually whip something up. I'd love to collab with someone sometime, contest or not, but I would have to find someone I know I can work with, and is also up for working on something while I am too, hence why I haven't tried doing anything with anybody yet.eternal achilles heel of the modding section: Group projects.
I can with no doubt say that this didn't go well at all, (most of) the submissions were fine and good, but what happend behind everything was just a mess, especially when nothing happend for a while. But I can honestly loop this back to (ignoring the more...personal matters that weren't related to MaGCSL) things taking too long and ending up shoved aside. When people work together, it's absolutely vital that everyone is involved with planning, without one person planning everything or involving people who don't seem that motivated.MaGCSL
It might be a good idea to see if there's anybody else motivated enough to fill in and run the contest. Probably more than one or two people too. I'm not gonna try and ask to host the contest myself considering the size and responsibility, but I would still love to help towards making Modcon '19 a great one in any way I could, and hope it to be at least as great as I remember modcon '16 to be. If I'm not involved, I'm gonna do my best to enter should I come up with anything. And I hope others will too. We need to remember Modcon as a valid change to show one's skill in modding, but not necessarily show off who has the biggest e-peen, we should want creativity, not drama!I really think I'm just going to have to call a years' break because at the moment they simply aren't worth the time and strain they put on those involved anymore.
Should there be a MaGCSL 2, I will definitely reach out and ask for help in development and planning. It was already nice when Robin hopped on board and helped with everything on the TSC and ASM, but even when it was us for a while, it still wasn't enough and it ended up with just me again. And all the remaining workload eventually creeped up on me and gave me a huge burnout, which is going away, but I still currently haven't been able to work on any mod again mainly due to my job. So i would definitely appreciate more people working alongside me for the next contest if it happens.When people work together, it's absolutely vital that everyone is involved with planning, without one person planning everything or involving people who don't seem that motivated