Nov 5, 2018 at 9:03 PM
Join Date: Jun 9, 2018
Location: Momorin's Hideout
Posts: 46
Age: 21
I'll fix the bug, Walrus_Guy.
Yup, I'm gonna give the player a choice to stay with Sue in the remake. Nobody really has time to breathe in the story, as you're constantly made to fight enemies and meet new people, without developing the characters you've already met. That was my main problem with vanilla CS. But vanilla CS gave you a sense of who the characters were with just a few lines of dialogue. I want to make every character at least slightly fleshed out, but that would make the story feel bloated. As it is, I compromised by making about half the story optional, through talking to NPCs. The problem with that is that you spend more time talking to random nobodies than the important characters. Maybe having optional cutscenes between the main characters would help.
Questionable spike places in the Tsohg Arena... I worried that people would give that response for the normal ending, but for the best ending I thought it was alright. I just really liked the concept of the map changing as the waves progress, though I will agree that adding spikes everywhere isn't the most creative option. I'm pretty sure Balrog jumps every other time he runs, not due to the map you fight him in. The key is to always be on the low ground, weird as that sounds.
Speaking of the difficulty, that's half the reason why I'm remaking it. Maybe the remake should be like WTF Story and have an easy mode. Normal WTF Story is pretty hard, and clearly designed for people who are really good at CS. While I don't know how easy mode works in WTF Story as I haven't played it, I want the remake to have mostly redone level design, instead of just giving the player more life capsules.
The dialogue post Egg Valley is edgy and cynical? I never really noticed a difference in the dialogue's tone, just that Egg Valley was around the time that I wanted the mod to have an actual story. In fact, any references to Shiro as well as the whole Tsohg Arena were added after the normal ending was made. Back on topic, the only parts I think could be edgy/cynical are Mister Mindguy's interactions with Sue. Can you give me a few examples of edgy/cynical moments?
The only really edgy/cynical moment was cut out. Basically, the bad ending would continue after you jump in the spikes. Sue finds herself back in her house, and instead of the life capsule past the death spikes there is a door. Past the door is be an attic, where Sue finds Kazuma. He gets slashed by invisible blades and dies. Then Mister Mindguy summons Momorin's decapitated head on the floor. Mister Mindguy's true secret identity is be revealed, and Sue is forced to kill Quote (who is a reskinned Curly). After that, Sue gets really pissed at Mister Mindguy and starts dropping F-Bombs out of nowhere. She gets teleported away, and the final image is of her impaled by death spikes, as Mister Mindguy flies away. It's hilariously bad looking back. You can actually see the files for it in PrtPens and PrtHell.
Speaking of the difficulty, that's half the reason why I'm remaking it. Maybe the remake should be like WTF Story and have an easy mode. Normal WTF Story is pretty hard, and clearly designed for people who are really good at CS. While I don't know how easy mode works in WTF Story as I haven't played it, I want the remake to have mostly redone level design, instead of just giving the player more life capsules.
The dialogue post Egg Valley is edgy and cynical? I never really noticed a difference in the dialogue's tone, just that Egg Valley was around the time that I wanted the mod to have an actual story. In fact, any references to Shiro as well as the whole Tsohg Arena were added after the normal ending was made. Back on topic, the only parts I think could be edgy/cynical are Mister Mindguy's interactions with Sue. Can you give me a few examples of edgy/cynical moments?
The only really edgy/cynical moment was cut out. Basically, the bad ending would continue after you jump in the spikes. Sue finds herself back in her house, and instead of the life capsule past the death spikes there is a door. Past the door is be an attic, where Sue finds Kazuma. He gets slashed by invisible blades and dies. Then Mister Mindguy summons Momorin's decapitated head on the floor. Mister Mindguy's true secret identity is be revealed, and Sue is forced to kill Quote (who is a reskinned Curly). After that, Sue gets really pissed at Mister Mindguy and starts dropping F-Bombs out of nowhere. She gets teleported away, and the final image is of her impaled by death spikes, as Mister Mindguy flies away. It's hilariously bad looking back. You can actually see the files for it in PrtPens and PrtHell.