Newbie Story

Jul 30, 2009 at 10:28 PM
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
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Age: 28
My first mod Newbie story: Link
This is the alpha its about 5 maps
Remeber you can use the profile.dat from the previous file on the new one
UPDATE 1.1: 4 New maps
UPDATE 1.12: Most glitches fixed except for balrog getting stuck
And the second rest stop was de-uglied
UPDATE 1.2: 12 Maps in total some glitches fixed
UPDATE 1.3: Fixed balrog city so the gameplay is nicer and added a new map that was a pain in the butt to test
UPDATE BETA 1.0: Mostly graphic edits And a new MyChar
UPDATE 1.1: Changed the burning text box
UPDATE 1.2: Fixed some stuff mostly just for my freind

some pics:
p79443-0-untitled2.jpg
 
Jul 31, 2009 at 9:41 AM
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"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: Jul 14, 2009
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Nice, but it's a hard remake of the game.
May I suggest having the straight rocks smoother, by adding the dirt on the ground.
 
Aug 23, 2009 at 12:11 AM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
Thank
Ive decided to completely remake the game with new maps
nothing from the original
 
Aug 23, 2009 at 1:52 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
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Posts: 3052
kewl.
good lucks
 
Aug 23, 2009 at 3:03 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
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cool, just to let you know though, if you have floating ramps, and you hit the bottom, you'll go flying upwards. don't ask me why.
 
Aug 23, 2009 at 6:52 AM
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It's a clipping issue with single ramp tiles; jumping under them pushes Quote on top of them.

And yay download thingy! Playing this now.
 
Aug 23, 2009 at 7:13 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
I already knew about that but yeah...I dont think im gonna try to fix it cause i like the way it is
 
Aug 23, 2009 at 7:16 PM
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I felt bad that it ended.
I like this kind of mod :o
It's relaxing and fun.
 
Aug 23, 2009 at 7:34 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
Well its just an alpha im still working on it..
 
Aug 23, 2009 at 9:43 PM
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
UPDATE 1.1 Link
Featuring 4 new maps
 
Aug 23, 2009 at 9:51 PM
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Bobomb says: "I need a hug!"
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Bug:
In the Room where you get the Fireball you can keep walking right above the door.
You drop behind the scenery and get stuck there.

Also if i load my game at the room with the Life Capsule the "Got Item" Music plays.

You can make Balrog get stuck if you wait for him before triggering the wall event:
p79455-0-msdfp.png


The last room where you get the polar star back is just ugly.
 
Aug 23, 2009 at 10:26 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
UPDATE 1.12: Link

Most glitches fixed except for Balrog getting stuck i think its too trivial to fix (And i dont know how)
I also De-uglied the second rest stop
 
Aug 24, 2009 at 12:19 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
Location: Lingerie, but also, like, fancy curtains
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kay, the balrog stuck thingys more then trivial. to fix it, just do a flag that's set when balrogs appear that makes it so you can't go thru the door. also, I think you can beat it without getting the weapons, so add some flags to fix that too. the doors don't open anywherre but the first room, as well. good stuffs tho.
 
Aug 24, 2009 at 1:01 AM
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
or i can make the terrain like this door------------------------ door
----------------------------------------l -___-snsnsnsnsnsnsnsn____
------------------------------------------------l____Balrogs____l
 
Aug 24, 2009 at 3:12 AM
Been here way too long...
"Life begins and ends with Nu."
Join Date: Jan 4, 2008
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use flags, its the best way to learn.
 
Aug 24, 2009 at 4:40 AM
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
UPDATE 1.2: Link
New features about 5 new maps again..
And some glitches fixed
Remember You can use the profile.dat from the previous version on the new ones
 
Aug 24, 2009 at 11:17 AM
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Bobomb says: "I need a hug!"
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1. Thing:
The Kazuma Dialogue needs to be redone.

2. Thing:
the Sand Tiles as Wall are ugly (Jenka Room)

3. Thing:
The Jenka Dialogue needs to be redone.
More on the way.

In Balrog City, the first 2 Balrogs get stuck because of the landtiles:
p79462-0-zlul2.png


The third one doesn't interact at all (no damage)
p79462-1-sfdm6f.png


The group of Balrogs down there can gang up on you when droping down.
You die a horrible death cause you can't escape.
Didn't play further, got to go.
 
Aug 25, 2009 at 3:18 AM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jul 29, 2009
Location: California
Posts: 111
Age: 28
Schokobecher said:
1. Thing:
The Kazuma Dialogue needs to be redone.

2. Thing:
the Sand Tiles as Wall are ugly (Jenka Room)

3. Thing:
The Jenka Dialogue needs to be redone.
More on the way.

In Balrog City, the first 2 Balrogs get stuck because of the landtiles:
p79462-0-zlul2.png


The third one doesn't interact at all (no damage)
p79462-1-sfdm6f.png


The group of Balrogs down there can gang up on you when droping down.
You die a horrible death cause you can't escape.
Didn't play further, got to go.
The third one you talk too when they gang up on you you just have to charge the spur before you get to them the ones that stuck are just warm-ups for the future one's
 
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