• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Magic~

May 22, 2008 at 10:50 AM
Justin-chan
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
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Told you you didn't have a backup >>;
 
May 22, 2008 at 7:55 PM
Source Splicer, 2nd Class
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Metalogz said:
Oh wait a minute... Oh sht i uploaded the wrong one lol. Wouldn't mind if you did though =P

In fact I'd be greatful =P

Ty plix.
Here you are. I hope Mediafire's alright with you- http://www.mediafire.com/?llhjmvl6n0g

(On a coincidental side note, my mod somehow vanished from Mediafire and I had to reupload it. No wonder nobody's been talking about it...)

EDIT: I bet it was removed because I didn't spell the site's name correctly... Oh well, that's my fault, I suppose...I appreciate the spelling correction, JacobX891.
 
May 23, 2008 at 11:11 AM
Luls
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HOOORAI TY OMG WHOOTSA.

Mind if I use it for the mod link in the first post? =P
 
May 24, 2008 at 12:21 AM
Source Splicer, 2nd Class
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Feel free to use the link

I don't mind, go ahead and use it. It's your mod to begin with, so why would I not allow it?
 
May 24, 2008 at 4:53 AM
Luls
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Bad Beholder said:
I don't mind, go ahead and use it. It's your mod to begin with, so why would I not allow it?

Thx =P.

(Goddamn 10 characters minimum limitation)
 
May 30, 2008 at 12:43 AM
He who lurks beneath the posts.
"The Ultimate Sword of Extraordinary Magnitude"
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so what it ends at that big purple thingy? I thought I was just lost xD looks pretty cool though
 
May 30, 2008 at 3:11 AM
Bonds that separate us
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The big purple thingy takes you somewhere, try interacting with it.
Not spoilering because it's an important part of the game and there's no indication of how to use it the first time.
 
May 30, 2008 at 5:26 AM
Justin-chan
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It acts like a teleporter.
 
May 30, 2008 at 6:17 AM
Luls
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Lol yeah whoops.

I'm lagging alot cause I'm lazy xD.
 
May 30, 2008 at 12:07 PM
He who lurks beneath the posts.
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ooooh.... Didnt notice that little circle was a door.... Just like I didnt notice most of the doors in the game unless they opened :(.
 
Sep 2, 2008 at 12:42 PM
Luls
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Finally, an update =P

It's incomplete at the end (though it isn't the real end) and has many bugs (I'm sure xD) but I figured that it would be a waste if I updated it on my side and not release it. So there! Have fun ^^"

(May not be fun anymore rofl)

Edit - Link is on the first post.
 
Sep 2, 2008 at 12:52 PM
Justin-chan
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Does this mean you aren't gonna update it anymore?
 
Sep 2, 2008 at 4:27 PM
Luls
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=/...

I could mebbe release my new mod now lol. Though I just need some bugs fixed first...

*busybusybusy*
 
Sep 2, 2008 at 4:40 PM
It's a Sony
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So I beat "you" and then I get to the room where I'm ambushed by freakin' Armor Gaudis and I kill enough of them to get at the lever up top and it says "It came from the other room" so I go back and I trigger the bossfight again! You probably wanna set a flag to get rid of the trigger once you beat the boss once... unless you're supposed to have to fight it every time you go through there.

Never found out what the lever did, anyway... I died. =(

Also, grr... I tried that Natural bossfight three times, since the first time the boss killed me and the second time the falling blocks killed me... only to find out the third time once I made it to the door that I really WAS supposed to die and it wasn't a turning point for the "good ending" or "bad ending."
 
Sep 2, 2008 at 4:46 PM
Luls
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Lyger said:
So I beat "you" and then I get to the room where I'm ambushed by freakin' Armor Gaudis and I kill enough of them to get at the lever up top and it says "It came from the other room" so I go back and I trigger the bossfight again! You probably wanna set a flag to get rid of the trigger once you beat the boss once... unless you're supposed to have to fight it every time you go through there.

Never found out what the lever did, anyway... I died. =(

...

The lever.... was... supposed... to revive... the... boss... *twitch*... *twich**twich*...
 
Sep 2, 2008 at 6:21 PM
It's a Sony
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It was?

Darn. So I have to beat the boss twice?

Some new dialogue mighta helped... like when the fight triggers, have him say like "This again?" or sommat like that. So the player knows it was supposed to happen...
 
Sep 3, 2008 at 7:40 AM
Luls
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Lyger said:
It was?

Darn. So I have to beat the boss twice?

Some new dialogue mighta helped... like when the fight triggers, have him say like "This again?" or sommat like that. So the player knows it was supposed to happen...

Nah. YOu're not supposed to beat it twice lol. If you don't pull the lever, it won't happen. If you did, too bad =P

And I got lazy with making a whole new event for the re-boss fight if you pulled the lever. So all I did was loop it back to the same event lol. xD
 
Sep 3, 2008 at 10:07 AM
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Come with us to a magical place... Wait, is that too cliche?

Wow, what a ride... And just for the heck of it, I started from the very beginning, too! Nothing gameplay wise has really changed much for those early segments, so I'll just jump to the new content...
Natural was quite simple, despite that spot with the badge where it's relatively easy to get in, but hard to get out of. When encountering the boss there (Dark Matter), it all started out okay, but it was kind of easy once I figured out I could just hover over it and fire from a safe spot in midair (No, it's not an invisible platform, just using the Levitation Stone).

Then came the blocks... Ouch is right!

After awakening, my 7 Life went to 10 right off the bat (The Life Capsule in the bed at Crystal seemed to vanish, too).

It is possible to get trapped inside the chamber where Angel was trapped & there's no way to return back up the gap in Natural (Which, I would've figured, had falling blocks still dropping there, but I guess not). That "Secret Passage" in Phantasmal wasn't opened after the events in Natural, as well.

Only one place to check, and it was the Modern Mech area. For some reason, I felt compelled to sing DoggyDude8912345's (JacobX891) "Metalogz WTF?" song, even though I started doing so long before I got grazed by one of the treads (Ouch again) and hit by a missile shortly after grabbing a life heart...

Then the big surprise... After succeeding (On the 2nd attempt) I came around to discover that... The machine was YOU, Metalogz?! Then I got the Life Capsule in the next area & pulled the lever, hoping the forcefields would vanish, but alas...

I go back and... Guess what? Here you came again, Metalogz! I started singing that song again, but with more feeling this time around (Still not enough to include the full swear words, though) & barely pull off the battle again with an empty Spark gun & about 108 shots in the pistol left (Wasn't it called something else in the earlier releases?). Also, the event at the doorway was missing (It normally mentioned something about nothing being on the other side of it), so I guess that's the end of it, back up my spirit at the container near the door, and return to the other room, jumping into the tallest forcefield and "climbing" up it using the Inventory Menu to disable the temporary invincibility.

Why would I do that? I didn't deserve to live after killing you once, let alone twice. I had to make it up to you somehow, heh heh.
Overall, a great job with the new content. EDIT: Spoiler tags added by request, forgive me for the red wall of eye strain...
 
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