• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

I am currently making a cave story multiplayer game in GAME MAKER 8

Apr 16, 2012 at 4:32 PM
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Please try to avoid using all caps in your posts. It is pretty much on par with spamming smilies all over the place
 
Apr 17, 2012 at 9:24 AM
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Now i realize my mistake!!!!! i got it!!!!!! i know how to add real players online! :) xD

secondly....i am no more posting the mad here :(
 
Apr 27, 2012 at 12:15 AM
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i am no more posting the mad here :(

Okay. But AFAIK this is still THE Cave Story forum. So it seems a bit silly to boycott it.
 
Apr 27, 2012 at 7:42 AM
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@toxicman: I have actually been doing some research on how to do this using the Cave Story engine! This would make things much more streamlined for you :D You should be able to replicate my setup, as it only uses common household objects :) :) :awesomeface:.

All you have to do is take the computers you want to play with and push them next to each other. This increases Latency, which is the measure of how fast the electrons in the computer signals travel. Electrons travel much slower in the air, so it's best to eliminate that distance as much as possible. If you can't push them entirely together, or more than two inches apart, place a piece of metal touching both computers. I like to use Aluminium foil, as it's low density provides more room for the electrons to pass through the molecules.

Once they're touching, turn on both the computers. All you need now is a simple Bluetooth keyboard. Plug the two keyboards you want to use into the Bluetooth keyboard an turn the keyboard on. This makes sure both keyboard inputs are overlaid in one signal, so both computers get the signals of which keys get pressed, creating a multiplayer effect. This helps us bypass the limitations of the Cave Story engine, which doesn't support online capabilities.

Then connect the keyboard wirelessly to your Blu-ray player (it's the only household object that can read ultra-blue wavelengths, which are more rapid and carry more information. Since two keyboards are being used, the wavelength of the signal is doubled, so your computer won't recognize it). Once that is working, just turn on your computers and search for a wifi network called "Blu-Ray_<brand name> "<model number>" the password varies by model, just google the model number and you'll find the default password. Congrats! You're equipped to play your multiplayer hack!

Now, for the hack itself, I was thinking you could use the TSC command for spawning a player after he dies, <REV (like revive, that's how I remember it :p) the syntax is <REVXXXX:YYYY:ZZZZ, where X is the x-coordinate for the spawn, Y is the y-coordinate for the spawn, and Z is the facing direction. If you kill your character in Cave Story, there is a 4 second delay before any TSC commands are acted on, but are still read. You may have noticed this when you die, where there is a small delay before you can try again? Anyway, if you give the spawn command twice in two locations, you should be able to spawn two Quotes!

The button layouts would require assembly hacking, which is not my forte. Perhaps Noxid could help?
 
May 4, 2012 at 9:04 AM
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@cultr thanks dude, you really helped me there :) ....anyways how did you get this idea? :eek:
 
May 5, 2012 at 9:45 PM
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this looks fun, can't wait for a demo.
 
May 5, 2012 at 10:12 PM
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this looks fun, can't wait for a demo.
Actually, I'm not sure if he's really going to post it here.

secondly....i am no more posting the mad here :(
Now this sentence is pretty incoherent, so I might be wrong, but I think he said that he's not going to post the mod here. So I'm afraid that we'll never get a taste of this absolutely amazing piece of work...
 
May 5, 2012 at 11:52 PM
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HaydenStudios said:
Now this sentence is pretty incoherent, so I might be wrong, but I think he said that he's not going to post the mod here. So I'm afraid that we'll never get a taste of this absolutely amazing piece of work...

NOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!
Oh, wait, MAYBE we still have doukutsunetto, I hope so.
 
May 14, 2012 at 3:17 PM
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Finally!!!!! i got the prototype of it! i call it circle chat dunno how to host it, the screen is too small when u host it.....so download it, and when the server is running, it will work.Server will run between 2 30 to 5 30 (UTC:530 is the time zone, or the time in india

download it here:

http://www.mediafire.com/?q7x6zd6xoxdb29q
 
May 14, 2012 at 7:19 PM
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This is all it does:
9caTF.jpg


p151066-1-areyouwizardmeme.jpg
 
May 14, 2012 at 9:26 PM
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2012 IGN Game of the Year
 
May 19, 2012 at 4:46 PM
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dudes, i am out of town and i will be back in june 15.....because i have to start the server at my home and not anywhere else it can't possibly be running,,because i am using smartfox server
 
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