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Humm, trying to get to the Sacred Grounds

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Sep 14, 2007 at 4:19 AM
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I'm playing through Cave Story on my third try and am trying to get to the Sacred Grounds. I read a walkthrough, but all it specified about requirements are saving Booster and Curly. Another walktrough mentioned the Tow Rope, but i have no idea where that is...

Anyways, Booster got out of the labyrinth, but when I tried to go back to that place where the Core is/where Curly died, ...the door was locked. Figures.

Obviously I have to get the Tow Rope before destroying the Core, but where is it and how do I get it?
 
Sep 14, 2007 at 4:22 AM
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Impasse said:
I'm playing through Cave Story on my third try and am trying to get to the Sacred Grounds. I read a walkthrough, but all it specified about requirements are saving Booster and Curly. Another walktrough mentioned the Tow Rope, but i have no idea where that is...

Anyways, Booster got out of the labyrinth, but when I tried to go back to that place where the Core is/where Curly died, ...the door was locked. Figures.

Obviously I have to get the Tow Rope before destroying the Core, but where is it and how do I get it?


It's in the water below where the Core is before it attacks you. It's sparkly.
 
Sep 14, 2007 at 4:27 AM
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But get it just after the fight.
 
Sep 14, 2007 at 4:29 AM
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after you save booster then go to the core area and dont talk to the broken robot go to the right and there will be a sparkling light press down on it and you will get the tow rope and then continue to read the rest of the walkthrough there are still a few criteria after that to meet to get to the sacred grounds, just look at the walkthrough on the tribute site :p
 
Sep 14, 2007 at 4:30 AM
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Chaddykins said:
It's in the water below where the Core is before it attacks you. It's sparkly.

kkthx

I guess I never noticed that before. Looks like I'll have to play through the whole game again. Any suggestions on weapon choices? I don't think Machine Gun will be necessary with Booster v2.0
 
Sep 14, 2007 at 4:32 AM
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Impasse said:
kkthx

I guess I never noticed that before. Looks like I'll have to play through the whole game again. Any suggestions on weapon choices? I don't think Machine Gun will be necessary with Booster v2.0

keep the polar star and then when you get back to the mimiga villiage use the booster 2.0 to get back to the gun smith and he will make it into the spur :p
 
Sep 14, 2007 at 4:36 AM
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Sounds good.

How did I play the game twice over without realizing that the gunsmith wants his gun back... :p Okay, I guess I'll start on the game now. baibai
 
Sep 16, 2007 at 8:17 PM
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Well, the Machine Gun does have its use - Booster 2.0 doesn't allow indefinite flight, and you can move upwards far more quickly. =P But that's not important to most people...
For all that people talk about Spur, I gogo Snake. Versatility > power. =D Especially with a good twitch-finger.
But hey, most people swear by the Spur... so whatever.
( Hasn't even used Spur yet *cough* )
 
Sep 16, 2007 at 8:21 PM
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Spur is the best simply because when you get to Sacred grounds,
all you weapons drop to lvl0
, which doesn't affect the spur. And it shoots glowy lasers. :D
 
Sep 16, 2007 at 9:42 PM
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Atravir said:
Spur is the best simply because when you get to Sacred grounds,
all you weapons drop to lvl0
, which doesn't affect the spur. And it shoots glowy lasers. :D
there is no such thing as lvl0,
they drop to lvl1 with 0exp.
 
Sep 16, 2007 at 10:05 PM
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sorry, typo
 
Dec 17, 2010 at 10:54 AM
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Atravir said:
Spur is the best simply because when you get to Sacred grounds,
all you weapons drop to lvl0
, which doesn't affect the spur. And it shoots glowy lasers. :)

Neither does it affect the Nemesis. In my point of view, I believe that the Nemesis is more suitable for Sacred Grounds
and Ballos
, sorry folks. :)
 
Dec 17, 2010 at 1:11 PM
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Why the fuck did you bump this, even if youre new you should know not to bump threads which are from 2007.
 
Dec 17, 2010 at 11:31 PM
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Why in God's name would you bump this you fucking douchebag.
 
Dec 17, 2010 at 11:52 PM
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"fucking douchebag"? really? He prolly just didn't see the timestamp.
 
Dec 18, 2010 at 3:03 PM
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I don't understand how people can miss the timestamp on a thread that's buried several pages down, unless they were running a search in which case it still pays to look at the thread properly

Anyway, ~lock'd~
 
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