Dec 22, 2008 at 3:01 PM
As a tribute for this little wonder gem,
I decided to embark a little project to push this game a little bit further,
by adding additional storylines to it, as some sort of expansion; free of course
Some questions, Is it currently possible to do such editing as below?
1> Adding new Weaponary
2> Adding new cutscene and dialogue
3> Adding new effects
What are the tools currently available to edit the current 2D platformer (Cave Story) content?
Please do kindly advise. Thank You.
IMPT: I am not intending to hack the existing content, just adding new ones!
ADDED:
4> Will it be possible if the new weapons use current ingame attack/animation/effects used by the enemy? For example, the fish missiles fired by morphed Misery and Monster X.
5> Is it possible to link the game to additional content at the end of endings after the cast of lineup chars with "Thank You Very Much", by providing some more scripted scenes that jumps back to the main menu. The current "Stuck at Ending-and-Requires Reset" endings is an area I can look into.
Time to learn stuffs!
I decided to embark a little project to push this game a little bit further,
by adding additional storylines to it, as some sort of expansion; free of course
Some questions, Is it currently possible to do such editing as below?
1> Adding new Weaponary
2> Adding new cutscene and dialogue
3> Adding new effects
What are the tools currently available to edit the current 2D platformer (Cave Story) content?
Please do kindly advise. Thank You.
IMPT: I am not intending to hack the existing content, just adding new ones!
ADDED:
4> Will it be possible if the new weapons use current ingame attack/animation/effects used by the enemy? For example, the fish missiles fired by morphed Misery and Monster X.
5> Is it possible to link the game to additional content at the end of endings after the cast of lineup chars with "Thank You Very Much", by providing some more scripted scenes that jumps back to the main menu. The current "Stuck at Ending-and-Requires Reset" endings is an area I can look into.
Time to learn stuffs!