Nov 12, 2013 at 2:08 PM
Join Date: Dec 31, 2011
Location: United States
Posts: 2326
Age: 28
Pronouns: he/him
I always thought it was something someone told Quote years ago on the island, and that it starts coming back to him at various times, such as when he's unconscious in the Core room, and in the Sacred Grounds, perhaps brought on by the presence of Ballos.andwhyisit said:I personally believe the the narration is only directed at the player and cannot be heard by Quote or any other character in the game.
You don't know that Quote didn't know. For all we know, he could have just not told anyone. It is true that, contrary to what some have been led to believe, Quote speaks on several occasions in Cave Story, but the credit art images depicting Quote's expression do imply a somewhat introverted nature. I've inferred from that, along with the fact that the Egg Corridor Cthulhu in Curly Story refers to Quote as Curly's "quiet friend," that Quote is a robot of few words. Therefore, he could have simply not told anyone. Additionally, since they were fighting for their lives, Quote wouldn't have been telling Curly any of this during their battle in the Sacred Grounds or with Ballos, and when the walls were closing in, they were worried about their lives. The only time where it would have been fit to tell Curly what he knew about Ballos would have been after Balrog saved them. But before he got a chance to do that, Curly and Balrog conversed. And before Quote got a chance to say anything, Balrog told them some of the things you were told by the mysterious voice. After which, Quote could think that all the additional details were trivial.andwhyisit said:This is made obvious by the fact that neither Quote nor Curly knew anything about Misery's curse until after Balrog mentioned it despite the fact that the narrator spilled the beans well before then.