Hacking cavestory dsiware save file?

Nov 22, 2011 at 11:10 PM
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How do you do that?
 
Nov 23, 2011 at 12:37 AM
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Mind posting one here so that I can take a look at the file format?
 
Nov 24, 2011 at 5:22 AM
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Well in theory aren't the saves for DS stuff on an SD card?
Shouldn't be hard to get them.
 
Nov 24, 2011 at 6:41 AM
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I have cave story dsi on my sd card, but i don't know how to post it up. D: If someone tells me how i can, I'll gladly do it.

Also, i think dsiware is encrypted to only work on the dsi it was downloaded to.
 
Dec 2, 2011 at 1:28 AM
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Alright, while the chances may be slim, I want to try as hard as possible to get some kind of mod/ try to hack Cave Story on DS.

I searched through my SD card after transferring my Cave Story data over to the SD card. If you need me to upload it, I'll be more than happy to.
file.png

I found a BIN file that's title is what I assume is in hex, which was inside the DSiWare folder (so I am almost positive this is Cave Story). I guess a problem I see is that it's the entire game, not just a save.

God, I really want mods on my DS. :(
 
Jul 8, 2012 at 1:07 AM
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It'd be impossible.

Been there, done that.
 
Jul 8, 2012 at 7:20 PM
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It'd be impossible.

Been there, couldn't do that.

Helped that for ya


Also what is CSDS programmed in? That might help to determine how different the saves in each game are. If there's only one file then wouldn't that mean that the settings are in there too?
 
Jul 8, 2012 at 8:13 PM
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Pretty sure the save data wouldn't be contained in the game binary..
All other data probably, but saves should be separate.

AFAIK DS games are generally written in C/C++. Can't imagine them making the effort to modify the save format since they have pretty much kept the same format for every release, barring some additional data tacked onto the end for stuff.
 
Jul 9, 2012 at 5:50 AM
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I'm pretty sure DSi games are encoded with multiple keys, one of which is specific to the unit itself. Similar to how the WiiWare games work except the means to get those keys are not available, if if they were you would waste half a day hacking the shit out of your console just to get said keys. To expect the same from anyone you distribute the mod to (assuming this is somehow without illegally distributing commercial resources, libraries, or binaries) will only promote piracy and is the exact same setting as the WiiWare hacking fiasco.

tl;dr; CS DSi mods can't be done at present and shouldn't be done.

Save files can be transferred to the SD card using data manager ( settings > data management ), and I cannot see any reason why they wouldn't be unencrypted. If someone can send me a DSi save file then I can tell them how to hack it or even write a converter.
 
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