Sep 10, 2012 at 2:13 AM
Join Date: Jan 28, 2010
Location: Internet
Posts: 1369
Age: 34
Pronouns: he/him
I was thinking that we could implement fluids in Cave Story. First I will start off with a hacked weapon that fires bubbles, which in turn explode into water droplets when the bubbles hit a wall.
Any ideas on how to get realistic fluid dynamics into Cave Story? Right now the only real fluids we have are static tiles of water.
Any ideas on how to get realistic fluid dynamics into Cave Story? Right now the only real fluids we have are static tiles of water.