Jun 2, 2009 at 6:09 PM
Join Date: Jun 2, 2009
Location: Some place...
Posts: 30
I know I'm new here. I used the search option but no luck. Yes, this might be a n00b question. If this is in the wrong forum , (Which I'm quite sure it is, seeing as how I'm new here.) move it to the right one.
Please don't flame me for asking stupid questions...Just give me a thread with th esame question and the answer if this has already been asked. DO NOT FLAME ME!
With all that out of the way, I started hacking Cave Story two weeks ago.
I already figured out how to make NPC's that talk to you when you press down.
I know a lot (I think ) but there is one problem.
1. I go in Sue's Workshop and make a NPC at the start point.
2. I make it say stuff...Blah blah blah.
3. I remember to put <END and <NOD's after the text...You know what I mean.
Here is where the problem comes...I want to make it so that you start in a place with Sue. Then you talk to her if you want. After that, you leave the room. After you leave the room, Sue will be at that room you just entered.
The problem is that if you talk to this NPC, which is Sue, she talks...Then I want it so that if you decide to go back to the start room, the other Sue is gone. How do I do that? Sorry if I am too hard to understand. If I am, just say so.
PROBLEM: I want it so when you go back to the start room, the Sue in the start room is gone. Well...what I mean is, when you go in the room that the start point door leads you to, the Sue in the start point goes away for good. So whenever you come back, she's not there, but is somewhere else with different events. Is that possible? Cause the guy who gives you the spur is asleep when you first meet him, but once you get the booster, he is awake. It changes? So that is how I want it for the two Sue's. I hope it's possible with only Sue's workshop. Thanks in advance!
Please don't flame me for asking stupid questions...Just give me a thread with th esame question and the answer if this has already been asked. DO NOT FLAME ME!
With all that out of the way, I started hacking Cave Story two weeks ago.
I already figured out how to make NPC's that talk to you when you press down.
I know a lot (I think ) but there is one problem.
1. I go in Sue's Workshop and make a NPC at the start point.
2. I make it say stuff...Blah blah blah.
3. I remember to put <END and <NOD's after the text...You know what I mean.
Here is where the problem comes...I want to make it so that you start in a place with Sue. Then you talk to her if you want. After that, you leave the room. After you leave the room, Sue will be at that room you just entered.
The problem is that if you talk to this NPC, which is Sue, she talks...Then I want it so that if you decide to go back to the start room, the other Sue is gone. How do I do that? Sorry if I am too hard to understand. If I am, just say so.
PROBLEM: I want it so when you go back to the start room, the Sue in the start room is gone. Well...what I mean is, when you go in the room that the start point door leads you to, the Sue in the start point goes away for good. So whenever you come back, she's not there, but is somewhere else with different events. Is that possible? Cause the guy who gives you the spur is asleep when you first meet him, but once you get the booster, he is awake. It changes? So that is how I want it for the two Sue's. I hope it's possible with only Sue's workshop. Thanks in advance!