Dec 7, 2019 at 1:35 AM
Join Date: Nov 12, 2014
Location: East Coast America
Posts: 759
Age: 24
Pronouns: he/him
Hey everyone, it's been quite a while since I've posted a mod release.
Some background on this mod. I created as a sort of last hurrah with the Cave Story modding scene as part of an Independent Study class at my high school during senior year. The characters in it are based around myself and people I know - many of the jokes made are direct references to things those people have done or said. There are some references to a program called "AppLab" - it's an extremely crappy "learn to code" program that we were forced to use in an AP class that I took, despite the fact that we had all already gone through AP Computer Science and were far from beginners. That being said, at its core this mod is about the level design, so I think you'll still find the mod enjoyable.
I'm a sophomore in college now and I've moved quite far ahead. Perhaps one day I'll come back to Cave Story modding but for now I want to focus on my music work. I've recently started producing PxTone stuff on my SoundCloud, Scarlet Lotus Productions.
For now, here's my mod. There will be glitches, some unfinished looking stuff... and probably most notably there will be a ton of balance issues. I basically stripped the mod of any and all resemblance to Cave Story's semi-open world style and item collection and focused entirely on building playable levels - weapons are basically what you get out of the box when you select your character and you can't obtain new ones. This mod will likely stay in the state it is in, as I do not intend to finish it. I recommend using the initial character (Agent N) on your first run through of the game, as I primarily balanced levels around that character.
All the music in the mod was created by myself. I utilized several hacks manufactured by forum members:
So, without further ado...
Some background on this mod. I created as a sort of last hurrah with the Cave Story modding scene as part of an Independent Study class at my high school during senior year. The characters in it are based around myself and people I know - many of the jokes made are direct references to things those people have done or said. There are some references to a program called "AppLab" - it's an extremely crappy "learn to code" program that we were forced to use in an AP class that I took, despite the fact that we had all already gone through AP Computer Science and were far from beginners. That being said, at its core this mod is about the level design, so I think you'll still find the mod enjoyable.
I'm a sophomore in college now and I've moved quite far ahead. Perhaps one day I'll come back to Cave Story modding but for now I want to focus on my music work. I've recently started producing PxTone stuff on my SoundCloud, Scarlet Lotus Productions.
For now, here's my mod. There will be glitches, some unfinished looking stuff... and probably most notably there will be a ton of balance issues. I basically stripped the mod of any and all resemblance to Cave Story's semi-open world style and item collection and focused entirely on building playable levels - weapons are basically what you get out of the box when you select your character and you can't obtain new ones. This mod will likely stay in the state it is in, as I do not intend to finish it. I recommend using the initial character (Agent N) on your first run through of the game, as I primarily balanced levels around that character.
All the music in the mod was created by myself. I utilized several hacks manufactured by forum members:
- Clownacy - The .dll mod loader and the .ogg music mod.
- Noxid - Booster's Lab, and many of the hacks included (i.e. TSC+) as well as general assembly assistance.
So, without further ado...
Download Link:
Code Warfare v1.0.0
Code Warfare v1.0.0