CaveStoryPlus SegFault

Jan 7, 2013 at 2:50 AM
Neophyte Member
"Fresh from the Bakery"
Join Date: Jan 7, 2013
Location:
Posts: 2
Segmentation fault when I start. Tried removing the included SDL libs because this helped another user.

Strace output attached.

View attachment cavestorylog.txt

Ordinary output

➜ CaveStoryPlus ./CaveStory+
OS...
Mem...
Graphics...
[1] 8536 segmentation fault (core dumped) ./CaveStory+


System Info
Code:
Linux bt 3.2.6 #1 SMP Fri Feb 17 10:40:05 EST 2012 i686 GNU/Linux
Backtrack Linux (based on Ubuntu 10.10)
 
Jan 7, 2013 at 4:14 AM
Neophyte Member
"Fresh from the Bakery"
Join Date: Jan 7, 2013
Location:
Posts: 2
I'm not pissed and the most recent post related to this problem was from December 11th, 2011. That issue was related to dual-monitor setups.
 
Jan 7, 2013 at 6:33 AM
Not anymore
"Run, rabbit run. Dig that hole, forget the sun."
Join Date: Jan 28, 2010
Location: Internet
Posts: 1369
Age: 34
Maybe I need to port the Doukutsu Assembler to x86-based Linux...
Wait it already supports that. The only problem is that you cannot use an OllyDbg,
so it is impossible to "see" any of the native instructions you are trying to edit.
Obviously that's going to be a big issue.

Write without reading. That's the Chinese way.
 
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