Cave story running in slow motion

Oct 22, 2009 at 4:20 AM
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UltimaLink said:
I have a question for all of you that are experiencing this problem.

Have you tried setting doukutsu's priority to high?

how would you do that?
 
Apr 19, 2010 at 4:39 PM
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Haithm said:
Never mind, Okay
Close CS and try this
Control Panel > Sound and Audio Devices > Speaker Settings - Advanced > Choose "Performance" tap > Set Hardware Acceleration to "None"

Then Okay.

Run CS again and see if it does happen again..
No its the display

Control Panel > Display > Settings > Advanced > Troubleshoot > Hardware Acceleration, reduce from full to the third level i think.

This is for windows XP on netbook.
 
Apr 20, 2010 at 11:56 PM
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Hmm, I've got the same problem, but gets a lot worse in Hell (the Matrix slowdown has allowed me to shave my time down from 2:56 to 2:36, booyah),
and my laptop tells me I can't change my hardware acceleration (don't even know what it is =P), so I'd also appreciate suggestions.
 
Apr 21, 2010 at 2:02 PM
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If you reduce Cave Story's resolution with the DoConfig program, it seems to run faster. If it's already at the lowest resolution... I have no suggestions.
 
May 25, 2010 at 10:34 AM
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When i have problem like this in some games (like travel in fallout 1) i used Cheat Engine's speed hack. Try it.
 
May 25, 2010 at 1:29 PM
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Pizz said:
Well I think I've found the true culprit in my case. I had the power settings on "Power saver" mode. I didn't realize it caps the CPU to 50% even when plugged in (I thought it only did that when it was running on battery only). Changed it to "balanced" mode and problem solved! :D


My suggestions are to:

A: Keep your battery plugged in at all possible times
B: Keep your settings on High Performance as much as possible.
C: If off the battery and need to save life, use Power Saver.
AND
D: Avoid Balanced, you either need performance or you don't. Never go halfway.
 
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