• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Cave Story GM

Jan 1, 2020 at 2:03 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Oct 14, 2015
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This is a pretty cool looking game, but I can't play it easily because some of the screen is cut off horizontally and it also goes under my task bar. I'm using a resolution of 1366 x 768, is there some way to scale it down?
cutoff.PNG
 
Jan 1, 2020 at 11:56 PM
/story/7446
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Join Date: Sep 22, 2012
Location: Hell
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I'd honestly love a version of this that's just solely GML (No external files)

It'd help a ton with programming my own game
 
Feb 5, 2020 at 4:37 PM
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I'd honestly love a version of this that's just solely GML (No external files)

It'd help a ton with programming my own game

Like, map data as actual rooms in the GMS project, or lines of code in the room creation code?
I've been entertaining the former for a while.
 
Feb 6, 2020 at 3:15 AM
/story/7446
"All your forum are belong to us!"
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The former. Having them as rooms in the gms project would make modification much easier for people like me who've traded their fluency in CS modding for fluency in GMS2
 
Feb 6, 2020 at 11:52 AM
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Neat, i would probably use it in my cave story deluxe 3.0, with a permission of course.
 
Feb 6, 2020 at 4:45 PM
Snacker
"Life begins and ends with Nu."
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Neat, i would probably use it in my cave story deluxe 3.0, with a permission of course.
Just leave this project be. It'd be more advisable to see what people would want in a Cave Story deluxe first.
 
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