Sep 9, 2016 at 5:45 PM
Join Date: Jun 24, 2016
Location: Israel
Posts: 127
Pronouns: he/him
I present to you all my second mod ever, a boss rush with a "plot".
Take of that what you will.
This mod is pretty much done; no further releases will happen, excluding bugfixes.
Downloads are available here, in the "CS Boss Rush" folder.
Changelog:
Version 2.12
Credits:
Take of that what you will.
This mod is pretty much done; no further releases will happen, excluding bugfixes.
Downloads are available here, in the "CS Boss Rush" folder.
Changelog:
Version 2.12
- Quote is now actually on the computer in the "talking with Sakamotos" cutscene! (thanks to zxin for the sprites)
- Fixed TSC error in "good" ending
- Added someone and something to the credits
- Made hint for "good" ending in "normal" ending clearer
- Fixed a certain entity in "normal" ending not appearing when it should
- Corrected spelling mistake in "normal" ending: troughout -> throughout
- Added parallax scrolling to ending screen
- Fixed Air Tank graphic when obtaining Tow Rope
- Removed ending shortcut in Quote & Curly's House
- Balrog 3 victory message now shows up after he jumps out of the room
- Removed fanfare when breaking capsules
- Removed Save Points from all areas before the Preparation Room
- Changed intro cutscene a bit
- Fixed inconsistent fading between Camp and Outside
- Fixed note in Intermission appearing when CapSue quest hasn't been done
- Added proper ending screen!
Version 2.0 - THE DEFINETLY FINAL POLISH
- Fixed Undead Core being skipped
- Best ending stuff:
- Tow Rope is obtained after defeating The Core without Booster 0.8
- Curly appears carried and unconcious in Ironhead fight
- Fixed Ironhead no-damage bonus not activating
- Changed "but thou must" scene to be less stupid and more meta
- Made what you need to do in Intermission to unlock the door more obvious
- Balrog 2 victory text now shows up after he jumps out of the room
- Added images for trade/combine capsule operations (seen after detecting the capsule and before confirming the operation)
- Fixed various text oddities
- Removed delay from Life Capsule dialog in Capsule Breaker (I removed the fanfare but forgot to remove the delay for the fanfare ).
- Nemesis Capsule now becomes Blade Capsule on use, which allows you to trade the Nemesis back for the Blade. The Blade Capsule becomes the Nemesis Capsule again after trading.
- Fixed a name in the readme.
- Changed capsule graphics a bit.
- Reduced empty space in some maps.
- The chest in Balrog's Place now gives the Replica Star (AKA the Polar Star) instead of the Nemesis.
- Some dialog changes.
- Getting HP from the Capsule Breaker now takes less time (skips over fanfare).
- Fixed a name in the credits.
- New/Load menu options are now in their vanilla positions.
- Added an extra save file next to the House(?)
- WARNING: Saves from previous versions in the Preparation Room won't work in this version (you'd load inside the floor)!
- Fixed end area inexplicably turning from night to day.
- Fixed Igor not showing up correctly.
- Fixed endless loop in Undead Core.
- Made the Blade look more mysterious (I.E. not King).
- You can now return to the Landing Zone from the Preparation Room
- Changed intro a bit
- Fixed Balfrog and Omega having glitched graphics
- Fixed Undead Core crashing the game
- Removed multiple saves (caused above crash)
- Fixed Balfrog having glitched graphics
- A fix only someone with OCD would notice.
- The Whimsical Star is no longer obtainable without getting the Spur Capsule
- Changed intro animation a bit
- Changed weapon descriptions a bit
- Fixed transparent pixels in Machine Gun Capsule sprite
- The Turbocharge and Whimsical Star can now be obtained!
- Reverted some map properties
- Changed a cutscene in Intermission
- Saying "No" to the Capsule Breaker Polar Star Capsule prompt no longer skips scanning for Life Capsule
- Fixed Twin Dragons failing to spawn
- Another day, another removed devskip
- Multiple saves (from Noxid's "open-source" hacks)!
- More vanilla-esque title screen (had to be rebuilt for the multiple save hack)
- Fixed the Snake Capsule giving a duplicate Fireball instead of the Snake
- Removed devskip I accidentally left in
- Some more bugfixes
- New title screen song!
- Fixed Preparation Room being misspelled as Preperation Room
- Rebuilt Preparation Room a bit
- Some bugfixes
- Fixed both closed and open chests appearing in Balrog's Place
- Unnoticeable fix in Intermission
- Minor sprite fix-ups
- Fixed infinite loop when getting the Booster v2.0 after Ironhead
- Fixed getting stuck in Preperation Room after grabbing the Polar Star capsule and reloading
- First (official) release
Credits:
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