Cave story as a text based adventure (concept)

Aug 17, 2013 at 3:27 AM
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Why has nobody mentioned Inform 7 yet? That is like the mainstream text adventure creation program.
 
Aug 18, 2013 at 5:15 PM
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if it was a mod of cave story that would be ALOT of y/n jumps
 
Aug 19, 2013 at 12:25 AM
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GIRakaCHEEZER said:
When most people refer to programming languages, they mean "turing complete" languages, that are capable of being their own programs or whatnot. TSC is more of a "scripting language", which only works within Cave Story and does very specific things, and lacks the ability to create variables and such. One could theoretically make TSC turing complete, though.
Wrong. A scripting language requires an interpreter to run, and does so without being compiled to any other format. That is the distinction here. A scripting language that is turing complete is still a scripting language.

You are right in the sense that tsc is a scripting language, but for the wrong reasons.
 
Sep 10, 2013 at 5:41 PM
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This really Does sound nice.some decisions could be "As you go through the door,you notice prof. booster fall into the pit below. Would you like to go help him?y/n"
 
Sep 11, 2013 at 12:17 PM
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More like
Code:
You enter an area with a deep pit below. Suddenly you see Prof. Booster fall out of thin air.
You hear a thud below as he falls.

/examine < ahead the gap > < below >
/move < across > < down the gap > < back the door >
 
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