Cave Story... ...and money?

Oct 24, 2008 at 2:19 AM
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diph.php


Awesome, much better than my idea. Thank you!
 
Oct 24, 2008 at 3:00 AM
I can has squidburger?
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Furypants said:
I have an idea of using 6 flags as bits by which to track currency values up to 50 (as an arbitrary maximum amount of money to carry just picked as an example) but have to leave now :D It'd parse those flags with a bunch of flj's to handle incrementation, decrementation, and appropriate wallet-item descriptions. It'd use a ton of events, save on flags, and allow for more diverse currency gain and usage.

If anyone wants to work with the idea before I get back it is perfectly fine with me.

e- or serious face can upload his example; it might be the same deal.
Gasp- a novice member that actually knows something about TSC.
I congratulate you, sir.
 
Oct 24, 2008 at 11:21 AM
Luls
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innocent.bystander said:
Gasp- a novice member that actually knows something about TSC.
I congratulate you, sir.

Err... was that an insult or a compliment? :D

._.

He might have come from another Cave Story fansite that has the same editor =P
 
Oct 25, 2008 at 1:12 PM
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Or watched this forum before, like me.
 
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