Jul 3, 2006 at 10:09 PM
Join Date: Mar 24, 2006
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Posts: 194
Age: 35
Pronouns: he/him
if so is there any way I can take them out?
Nope. They just keep coming. At least, I'm quite sure I had more than 2 every once in a while..caveoholic! said:it does work that way in the original fight doesn't it? it waits for you to kill some before sending in more?
caveoholic! said:anyways how do I disable the bute spawn points?
(Hint: 0.)RuneLancer said:0x007cd06 handles the left side.
0x007cd3f handles the right side.
Put in the ID you want (mind you this is on 4 bytes, so don't just change the first one (43 01 00 00 is what gets pushed onto the stack) or you'll end up with the wrong ID regardless) and you'll be set.
caveoholic! said:or could I just make two heavy presses in the npc.tbl one with & one without butes?
Not to mention that you can't simply copy the data twice and have it behave the same way, seeing as how only the NPC's properties are stored in the table and not its behavior.RuneLancer said:Unfortunately it doesn't work that way. Npc.tbl only holds information about the sprite's behavior in relation to the map and the player, not its AI. The creation of the butes is part of its AI.