Oct 25, 2006 at 9:20 PM
Join Date: Jun 25, 2005
Location:
Posts: 372
I like Orgmaker. I'm apparently the only one around here who does. But I digress.
Out of boredom and a passing interest in all things musical, I decided to take on making an alternative Org editor. I'm not even in an alpha stage. In fact, all I do have is DX8 DirectSound working and being able to create the whole spectrum with it, but I'm already looking for help.
Basically what I need is one of two things:
Samples of the sounds used in ORGMaker, or, more efficiently,
Data I can use to construct an identical wave.
The second one I mention because I remember someone saying that they knew of a set of Pxtone instruments that were the same as the ones used in CS - and as far as I've seen through limited poking through the program, Pxtone lets you construct the wave yourself, meaning it would be the data I need.
I mainly do this to practice programming things besides half-assed game demos, but also becuase OrgMaker, while really cool, is far from being intuitive or very user-friendly. If it gets off the ground (something which I make no promises of ) I'd like for it to get more people motivated about making Orgs for their games.
Oh, and if anyone cares, feel free to play with my preliminary 5-minute program.
Out of boredom and a passing interest in all things musical, I decided to take on making an alternative Org editor. I'm not even in an alpha stage. In fact, all I do have is DX8 DirectSound working and being able to create the whole spectrum with it, but I'm already looking for help.
Basically what I need is one of two things:
Samples of the sounds used in ORGMaker, or, more efficiently,
Data I can use to construct an identical wave.
The second one I mention because I remember someone saying that they knew of a set of Pxtone instruments that were the same as the ones used in CS - and as far as I've seen through limited poking through the program, Pxtone lets you construct the wave yourself, meaning it would be the data I need.
I mainly do this to practice programming things besides half-assed game demos, but also becuase OrgMaker, while really cool, is far from being intuitive or very user-friendly. If it gets off the ground (something which I make no promises of ) I'd like for it to get more people motivated about making Orgs for their games.
Oh, and if anyone cares, feel free to play with my preliminary 5-minute program.