Adventurer's Forest Chapter 2: Herb Village

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Dec 21, 2011 at 4:56 AM
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Adventurer's Forest Chapter 2: Herb Village

(To make sense of everything, visit AF1)
Here are the people currently playing:

GM - Dunc2403
Self-proclaimed Assistant GM - Magicodars

CommanderJersey
TPCool
Linkruler
Malpercio
Pigaro

Qwexe

As usual, first to ask gets in.
Note: MAKE SURE you read the original rules from AF1 and the new rules here before posting anything here.

Changes:
-All random encounters now drop 10G x enemy level, shared by the group, used to buy stuff

Stats
--------------------------------
Attack ATK: damage dealt
Defense DEF: damage reduction
Spirit AGI: magic damage, speed (highest goes first)
Alchemy ALC: alchemy skill proficiency, potion potency (base + ALC/5)
-You may no longer use SP to increase your maximum HP.


Classes
--------------------------------
Warriors
Attackers - high ATK
Knights - high DEF
Adventurers - balanced ATK and DEF

Mages
Kitsune - high ALC (alchemist powers)
Black Cat - med ATK, med AGI (necromancer)
Support Bunny - high AGI (white mage)

No I do NOT know why I made the mages furries.


Alchemy
--------------------------------
Kitsunes have alchemic powers, which allows them to create potions to aid them in battle. There are four types: damage, healing, support, and unique. The potions are made using bottles (stone, glass, silver and diamond) dropped by random encounters, and herbs (red, blue, silver) that may be bought when not in battle and found during special events.
You have to discover the recipes on your own by trying different combinations and quantities of materials. If you ever want to see the recipes you have discovered, just ask.

The Tale of Chapter 1:
As the merry group of adventurers wandered, they heard tales of long ago about a wandering group not unlike themselves.
This group met with a dark fairy who joined up with them, and Felix, the bard of the group, took a liking to her, and her to him. After a while, the queen of the dark fairies caught them and took the fairy from them. The fairy was executed, and Felix, in his rage, murdered the queen.
After wandering for many days, they saw the fairy fly back towards them. Apparently she broke through the gates of Death to be with them again.
And life was happy.

The team of adventurers thought this story was very interesting. They continued on, hoping to make a legend for themselves someday.
Not days later, they discovered mysterious "reverse beings" occurring more and more often. These beings would be like mirror images of other creatures, but would have twice the strength of them. The group soon learned that these beings had come from the depths of Hell to wreak havoc upon the land. These reverse beings knew of the dark fairy who escaped death, and, with the help of a powerful sorcerer named HayateDoors, broke free from their confinement.
The adventurers trained and trained and trained until they knew they were ready to face anything that came before them. They went to HayateDoors and attacked, intending to end him and the chaos he had brought. But the sorcerer was much too powerful, and cursed them. He sent them to different locations and bound them so they would remain unconscious and probably never wake up.

Ascension Info:
Starting at Level 20, an ascension option will be available to you. By talking to your Skillmaster, you can learn about your class' specific ascension class, which is named an Immortal Class. By killing an Ascension God (alone) summoned by your Skillmaster, you will be able to ascend. The Immortal classes will be more unique and powerful than regular classes. The Immortal names are a secret :D
 
Dec 21, 2011 at 12:44 PM
Been here way too long...
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Re: Adventurer's Forest Chapter 2: Herb Village

Hours later, #2403 wakes up. "Where am I...? The last thing I remember is HayateDoors casting the random transportation spell...
Thank goodness my Robe of Looking Awesome had one more magical use left in it, or I would never have woken up. Now it just looks awesome. Hm... It appears I am in some sort of abondoned prison cell. Of course, I'm the one who ends up behind bars, being the only one who might be able to wake the others, unless that monocle that COOL has is like my robe..." *CREAK "Oh, hey, the door opened! Yes!" #2403 walks out the door, traveling through the abandoned prison.
 
Dec 21, 2011 at 12:57 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

2401 wakes up, unaware of where he is. He stands up and looks around, noticing he is standing in some sort of abandoned jail cell.
Oh right...that sorcerer cursed him and sent him flying. His only thoughts are to run out and find him, to stop the evil rampaging across the land. He sneaks out and steps outside.
He notices that there aren't any reverse monsters around. That's odd, they were running rampant before he was cursed.
Come to think of it, nothing looks familiar to him.
He heads towards a wanderer who is wandering.
"Excuse me, could you tell me where I could find the evil sorcerer HayateDoors? I plan to kill him."
The man has a confused expression. "HayateDoors? He took over this land long ago. It's been about 100 years since the infamous group of adventurers battled with him."
2401 gasps. 100 years! There's no way he could have slept that long!
He remembers about the other members of his group, and he hopes that they're okay. He sets off to find them.
 
Dec 21, 2011 at 1:02 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

#2403 decides to find a lake, for some drinking water and food, because there are always merchants at lakes! …right?
Oh hey, our stats are nothing right now, right? Because what with the new ones, I'd like to change em up a bit.
 
Dec 21, 2011 at 1:52 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

Wait. So there's only 3 people? Where's the other two?
 
Dec 21, 2011 at 1:56 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

linkruler, if you want to join, you can. This is a whole new century. I'm assuming the others are dead.
Oh yeah, this is not a rule, because only the great god NARSOGICDO can make rules, but if you join, add yourself to this picture:
1.png

And upload it to an image hosting site, then post it here. So it looks cool. And because I want all of us in this picture for my sig.
 
Dec 21, 2011 at 8:24 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

JERSE wakes up inside of a fish, so he tries to swim up for air as fast as he can.
He finds himself in the middle of some sort of lakeside bazaar. He swims to land and sees #0243 in the distance! He runs to join his comrad and see what has happened.

p144388-0-joexo.png

JERSE and his better image join the party!
 
Dec 21, 2011 at 8:32 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

COOL has caught the scent of both #2403 and JERSE. COOL squints in his monocle and finds that he doesn't have a monocle! He searches vigorously on the ground, but only manages to find JERSE'S long lost Jersey. COOL gives JERSE the Jersey. It doesn't fit...
 
Dec 21, 2011 at 8:34 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

JERSE trades his jersey at the bazaar for one that fits.
JERSE got the =Jersey=!
 
Dec 21, 2011 at 8:38 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

windsofwinds comes to Fantasa again to find it in ruins. The people must not have done a great job after I left. While searching around, you find tpcool and his friends , looking disoriated. *sigh* The work of a kitsune is never done. you join the party!
 
Dec 21, 2011 at 8:46 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

Dunc2403 said:
if you join, add yourself to this picture:
1.png

And upload it to an image hosting site, then post it here. So it looks cool. And because I want all of us in this picture for my sig.

so I have a perfect picture for this, but how would I add it to that picture?
 
Dec 21, 2011 at 8:47 PM
Tommy Thunder
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Re: Adventurer's Forest Chapter 2: Herb Village

linkruler said:
so I have a perfect picture for this, but how would I add it to that picture?

Copy and paste it into paint and start editing...?
 
Dec 21, 2011 at 8:49 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

:koron:I still a noob at this pasting stuff, so help me out too.
 
Dec 21, 2011 at 9:03 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

You guys don't have any stats yet, you can't even hold a weapon.
 
Dec 21, 2011 at 9:07 PM
Tommy Thunder
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Re: Adventurer's Forest Chapter 2: Herb Village

MagicDoors said:
You guys don't have any stats yet, you can't even hold a weapon.

What do I do then?? :p
 
Dec 21, 2011 at 9:10 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

I agree with tpcool here.
 
Dec 21, 2011 at 9:16 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

MagicDoors said:
You guys don't have any stats yet, you can't even hold a weapon.

Well, I have stats!
MagicDoors said:
can't even hold a weapon.

JERSE trades his =Jersey= for a =pair of hands=!
 
Dec 21, 2011 at 9:18 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

Just wanted to say that my connection is bad, so don't expect a post too soon. I am ready to begin guys.
 
Dec 21, 2011 at 9:41 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

Got it!
diph.php


Sorry if my guy's a little big
 
Dec 21, 2011 at 9:42 PM
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Re: Adventurer's Forest Chapter 2: Herb Village

You used the wrong picture!
Use the one in my sig.
 
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