Dec 6, 2012 at 9:29 PM
Join Date: Dec 31, 2011
Location: United States
Posts: 2326
Age: 28
Pronouns: he/him
Download the game here: http://www.mediafire.com/?etkzs5ee4wwwqm9"]Adventure Kid 2[/url]
This game is compatible with Windows 98/NT/2000/ME/XP/Vista/7
Due to the amount of praise the first Adventure Kid got, as well as even requests for me to release the sequel, here I present Adventure Kid 2, the sequel to Adventure Kid. I can't remember whether this game was a result of boredom, or the lack of desire to work on what ever projects I had going on that day, but whatever the case, one day when I was thirteen years old, I decided to fiddle around with Adventure Kid, a game that had been completed for almost three years. Then I decided I'd go ahead and make an Adventure Kid 2 because in a sound byte that I included in the original Adventure Kid that was removed in the version that I distributed here, I DID promise that I would eventually make an adventure Kid 2 and Adventure Kid 3.
For those of you wondering, this game was actually developed over the course of one single day. That's right, one day. Most of it wasn't so much making new levels and stuff, as it was fixing glitches present from the first Adventure Kid, as this sequel uses the same game engine as the original, but with some glitches fixed. At the time when I was thirteen, I felt like I was tidying everything up pretty well, but looking back, I still see more imperfection. Nonetheless, I did optimize a bunch of code whose repetition and inefficiency made me cringe, and generally removed a LOT of unnecessary stuff that was just making the exe bigger. For example: there was a blank object that I had in every room. (in Game Maker, think of objects as what we call entities in CS modding) When looking at that object's properties, it served no purpose whatsoever, and removing it did not have any consequences at all. Ironically enough though, the object was called "what I need".
Anyway, there are some new levels, and this second game is harder than the first. If I were to go back and change something, I would've made the game longer, but oh well.
This download is the original version that has not been modified in any way since I was thirteen aside from once again censoring a small bit that show my last name, as I'm not going to disclose that to people on the internet for at least another two years.
Hope you enjoy this game as much as you did the first one!
This game is compatible with Windows 98/NT/2000/ME/XP/Vista/7
Due to the amount of praise the first Adventure Kid got, as well as even requests for me to release the sequel, here I present Adventure Kid 2, the sequel to Adventure Kid. I can't remember whether this game was a result of boredom, or the lack of desire to work on what ever projects I had going on that day, but whatever the case, one day when I was thirteen years old, I decided to fiddle around with Adventure Kid, a game that had been completed for almost three years. Then I decided I'd go ahead and make an Adventure Kid 2 because in a sound byte that I included in the original Adventure Kid that was removed in the version that I distributed here, I DID promise that I would eventually make an adventure Kid 2 and Adventure Kid 3.
For those of you wondering, this game was actually developed over the course of one single day. That's right, one day. Most of it wasn't so much making new levels and stuff, as it was fixing glitches present from the first Adventure Kid, as this sequel uses the same game engine as the original, but with some glitches fixed. At the time when I was thirteen, I felt like I was tidying everything up pretty well, but looking back, I still see more imperfection. Nonetheless, I did optimize a bunch of code whose repetition and inefficiency made me cringe, and generally removed a LOT of unnecessary stuff that was just making the exe bigger. For example: there was a blank object that I had in every room. (in Game Maker, think of objects as what we call entities in CS modding) When looking at that object's properties, it served no purpose whatsoever, and removing it did not have any consequences at all. Ironically enough though, the object was called "what I need".
Anyway, there are some new levels, and this second game is harder than the first. If I were to go back and change something, I would've made the game longer, but oh well.
This download is the original version that has not been modified in any way since I was thirteen aside from once again censoring a small bit that show my last name, as I'm not going to disclose that to people on the internet for at least another two years.
Hope you enjoy this game as much as you did the first one!