Jun 22, 2010 at 10:23 PM
Has anyone thought of using parallax scrolling, and pseudo 3D graphics for cave story? Shouldn't be that hard, but I really think it would bring even more life into Doukutsu Monogatari.
Noxid said:This would be a lifetime's project in assembly.
Although it could probably I guess be done from scratch in some language or another with like.. directX and stuff I don't know.
Also, I think he means stuff like Kirby 64. That was a good game.
#import <stdio.h>
main(){
printf("Oh hi there. I created some code. Now compile it will ya.");
}
WoodenRat said:I guess you could make it with just animated entities. But even then it would be limited to one map which isn't exactly fap material.