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    CaveShark

    Wow. I'll have to take a look at this now that you've released a version of this. It sounds neat. =) also, does this use Cave Story sound effects? I need CS sounds for my RPGM2k3 CS game. =D;
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    Mod: Julian's King

    got past part of Aquaduct. now I'm at the fans. here's a suggestion: see it you can make it where you don't have to wait for the missile to hit something to fire another. if you miss, and can't shoot, you die. =<
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    Mod: Julian's King

    hm, well the thing is I have the missile launcher, and the Aquaduct is so hard to navigate that it's really easy to just drown, so I hurried to the nearest exit to the first room without getting any life capsules. sux to be me :>
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    Mod: Julian's King

    just played some of it. if you drown, it shows Quote still btw. it's neat. but I can't get passed the Aquaduct level, keep dying :< (darn you jellyfishies!!)
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    A side project;Gonna need resources =O

    I'd love to learn to program in C and things, but I'd like to make something fun without the work sometimes. (besides, I'm sick right now, caught something when a friend spent the night with me :<.)
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    A side project;Gonna need resources =O

    it's Nora D: and I know. but like I said, I needed something to make whenever my brain hurts from programming in BYOND :). RPG Maker works for me to make things without any effort almost so there =o. (plus I'm still just getting ready to get into programming in real languages, and that'll...
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    A side project;Gonna need resources =O

    I don't mean that. I'm talking about the story line. it was an rpg because you had to talk to the people to make it through the game. it was a mix of platforming, roleplaying, and shooting. <3 haaaaaaaah. and you can still make it have your back to the player and not have a side view. it's...
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    A side project;Gonna need resources =O

    Ello ello :). I have a side project I've already started on =o. so when I get tired and my head hurts from coding in byond, I can lay back and use RPG Maker 2003 to make something that requires less work =D. Cave Story Tale of the New D. =o Cave Story is magically transformed from a platforming...
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    Cave Story BEYOND

    Guesh what guys? =o. I got pain to work properly! ;) doesn't that make you guys so happy? >E3 lol Yep! ^^ I'm back in business~ the hardrive is dead in itself but we got it to work a little but will die if I work on anything on it, so I backed up my CSB stuff onto a cd so my bro won't have to...
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    Cave Story BEYOND

    Abu, the one who made the trainer for Cavestory with the trainer kit program thing. he's one of my best net-friends ^^. haven't been on cuz I've just started junior high/middle school. =/) sorry bout that. I'll post again when I can work on CS again. also, I've come up with a good solution to...
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    Cave Story BEYOND

    don't think I'm that daring ;) anyway, I won't be able to work on it for a little while, the computer died on us and we had to back up everything on my brother's external harddrive, so we have to put it on this new computer. I really hope he got everything =) ;) :) not like you guys got to...
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    Cave Story BEYOND

    yeah, it plays those. and about pulse.it, didn't you already make a pulse midi made? I'll probably just use the pulse midi. I'll need more of the songs that I don't have, like Balrog's theme and others.
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    Cave Story BEYOND

    well, it plays midis mostly, but it can play wma's, ogg's, and module formats too. the thing with wma's, they're too big. it needs to be a smaller file for the person who plays the game to be able to get it to load quick enough. although I would love to have the original music in the game =).
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    The Result of No Sleep

    actually, the unidentified sprite is the one used when you ride ontop of balrog in the special ending, if I remember right. = D Curly has the same sprite.
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    Cave Story BEYOND

    yes, and you shall be in the credits, along with anybody else who provides midis to use in the game = ).
  16. N

    Cave Story BEYOND

    well, if you guys really want a demo, I'll finish up a little and put it up for some of you to play around with. it'll be too short though ;). I should make enemies respawn when you move to different maps so you can enjoy killing the little Pignons. Updates -------- After starting on a side...
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    MOD: Cave Story Boss Rush

    maybe something that asks you if you want the gaudi's or not before you start a new game or before you start the fight? kinda like it asks if you want to skip the first fight with Balrog. don't know much about editting but it's a thought
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    Cave Story BEYOND

    Sorry for the double post thing, but I got by a lot of junk since last time I posted in this topic. So don't think I was slacking off D= Here's how it's doing: --Shooting is in --Weapon isn't in yet, should be in soon --Second area is in --Story should be in soon --Enemies work now, but...
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    Cave Story BEYOND

    SCREENIEEE TIMMMMMEEE!~~~~ Yes! Finally there shall be weapons in the game ^_^. Look Ma, no hands! =D. er.. more like no weapons =D. *bullets appear infront of me above my head and head towards the cliff* don't worry, that won't be in the finished game lol ;D neither will that grass, it...
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    MOD: Cave Story Boss Rush

    nope, still freezes for me. =(
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    MOD: Cave Story Boss Rush

    uh, if you press down while holding the machine gun, the game freezes for me.
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    Cave Story BEYOND

    If you've read the whole topic, you would know that's what I'm doing. It's going to be a 2d shooting side-scroller, same as CS. and an online version will come after I do the single-player one. ^_^. (you can see a screenshot of it on the first page, it still isn't done yet though.) Edit...
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    Cave Story BEYOND

    well, there are people who have coded in Gravity that pulls you down into you hit something dense and also make you only face right and left. then jumping works too, you press the up arrow key and move before the gravity pulls you down, and the grav isn't too fast or too slow, so you can jump on...
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    Cave Story BEYOND

    well, byond makes it like that, it's like how the pokemon games are. you move from one tile to another, and you can't go imbetween like in new gba and ds games or like it is in CS. An online version will make up for the blocky movement, and later I can see if I can make a CS mod version of the...
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    Cave Story BEYOND

    if I ever get Abu to help me with the saving code, that'd be REALLY interesting =) lol don't worry about that, I'll show more screenshots and keep you all updated. it may be kinda blocky in byond, but it'll still be fun (especially if I do an online version too!) and afterwards I can try doing...
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