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  1. JTE

    WinAmp Plugin in_org.dll (ORG player)

    Too bad.
  2. JTE

    WinAmp Plugin in_org.dll (ORG player)

    Sorry I wasn't paying attention! Fixed!
  3. JTE

    WinAmp Plugin in_org.dll (ORG player)

    Yeah, the only reason there isn't already a GitHub for this is because it started back in 2008 when such things were somewhat less prevalent and your version is the first outside contribution I've had in those 7 years. This is my first time saying this, but: Thank you for just DOING WHATEVER THE...
  4. JTE

    Indeed. I don't have a website at the moment.

    Indeed. I don't have a website at the moment.
  5. JTE

    WinAmp Plugin in_org.dll (ORG player)

    Remember all that trouble I had with the drumsets? It turns out the first release was right, and all my test cases after that were tainted by the internal drums issue. x_x;; It was a lot more widespread than I had thought... I was using Gestation as one of my test cases, and trying to make the...
  6. JTE

    ORG Winamp Plugin link?

    Thank you for that. I updated the links in the original topic so that anyone who comes across it by Google or whatever can find it easily.
  7. JTE

    ORG Winamp Plugin link?

    Thanks for the megaprops. :D Sorry my site went gonzo. I don't really have a place to put stuff at the moment. Wasn't there a 1.06 version? ... Ah, here it is.
  8. JTE

    WinAmp Plugin in_org.dll (ORG player)

    Of course. <3 Apparently the last version was uploaded to that jp cave story uploader thing? That's cool too. Ah, damn. Sorry about the double-update, but I missed something obvious which makes the drums sound very much not-ear-breaking when played at extreme low keys for ambience. The waves...
  9. JTE

    WinAmp Plugin in_org.dll (ORG player)

    Updated with a full set of Beta ("Org-01") and Org-03 drums. Also fixed some volume and drum pitch issues. It's still not perfect, though. It will never be perfect. :( I hope someone still finds this useful somehow.
  10. JTE

    Cave Story+

    I gave him what I'd been sitting on for Cave Story Wii from the very earliest release and let him draw his own conclusions, for the most part. He really did take it a bit more deeply than I'd expected myself, but meh. I guess I've had enough bad experiences between this and other communities...
  11. JTE

    Cave Story+

    Is it wrong that I got the bundle early while the average was about $3.60, and paid all but a dollar of that to charity, letting humblebundle keep the change and saying none for the developers? I feel kind of bad but only for the other games, including the #3 bundle they tacked on afterwards...
  12. JTE

    Org-03

    Yeah, I totally gotta tell all those Japanese people they're doin it wrong. And maybe berate Pixel for marking the Per01 in White Wall / King's Theme as a second Snare01, marking both Tom01 and Per01 as Per02 in The Way Back Home, and who knows what else.. even though we weren't supposed to tear...
  13. JTE

    Org-03

    Oh. Great. So my org player is working fine, it's the org itself that's got the wrong instruments set? Geeze, how am I supposed to deal with that. :eek:
  14. JTE

    Org-03

    Wait, argh... The instrument number is 6 (HiOpen) but it's supposed to be 8 (Per01) but the instrument's wrong but the pitch is wrong but but ... argh! :eek: EDIT: No wait, you mean instrument 6, the Snare? Geeze. @_@;
  15. JTE

    Org-03

    I need the instruments for the WinAmp plugin and anything I do with AgL in the future of course. Raw dumps is fine, I have trouble finding where the end of WAV headers are anyway. ... Thanks for helping. o.o EDIT: That works too, thanks. ^^;
  16. JTE

    Org-03

    Argh, I'm completely missing a lot of those... Everything after (and including) Bass04. And whatever it is that White uses, too. I didn't even notice. As for the broken V2, they probably reordered the instruments so Bass03 came after 01 and 02, and stuff that makes sense like that?...
  17. JTE

    Org-03

    Oh noes. How will I know which way the drums were supposed to go when the song was made, then?! :eek:
  18. JTE

    Org-03

    Yeah but that's V2, which does sound very different. Even 1.34 fails to load them...
  19. JTE

    Org-03

    All of the music used in Cave Story has a header of Org-02, but I've noticed some of the music I have is apparently 'Org-03'. The format seems to be the same, so my WinAmp plugin can still play it (if I remove the dialog box that prevents it with a sanity check), but I don't know if this is how...
  20. JTE

    WinAmp Plugin in_org.dll (ORG player)

    All fixed and finished and wonderful now! ^_^ Joy! Thank you for the mediafire link, I had lost the code myself and wouldn't have been able to finish it!
  21. JTE

    CS:PSP Mods, maybe?

    Yup, it seems they are blind to you, Schokobecher. Better luck next time.
  22. JTE

    *Read First* Threads about Hacking Cave Story for WiiWare

    Cave Story Wii took mods from this forum and added them as Boss Rush and Time Attack in their release. The original AG translation is still there among all of their data files because of this, even though most of them would not be used, because they didn't even take the time to remove all of...
  23. JTE

    CS:PSP Mods, maybe?

    I made the exe in the zip linked through use of Mingw, which compiled it effortlessly with just #include <assert.h> and -lz added.
  24. JTE

    Cave Story PSP .CSZ Extract?

    Ohh, C++ code, I like C++ code. :3~
  25. JTE

    Cave Story Officially RELEASED for WiiWare

    Nicalis not only knew of the original translation, but they actually used it in development, before they translated TextBox and Caret themselves. This is proven by the AG translation's pbm files being present in all three of the DLC .apps, even though the Wii version uses bmp files instead. I...
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