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  1. Shmitz

    Cave Story: Jenka's Nightmare

    I just realized something rather important: I forgot to remove the chest containing the Booster 2.0. I had that in there just to make it easier for me to test new areas (if I'd already finished testing one area, I could get to the new stuff much quicker). So if you want to experience what the...
  2. Shmitz

    Cave Story: Jenka's Nightmare

    Preview of my mod, for testing/playing/whatever: http://www.horizonscape.com/shmitz/cavestory/nightmare.03.01.zip Make a copy of your normal Cave Story directory. Then extract the contents of this zip file to the copy directory. It is expected that anyone playing this mod has beaten the...
  3. Shmitz

    Anp

    I did some brute force animation searching, figured I'd document everything I found since it seems like there is a distinct lack of information about it. http://www.horizonscape.com/shmitz/cavestory/anp.txt I can't help but feel like it's terribly incomplete (it is), but it's a start at least.
  4. Shmitz

    A few questions about Cave Story projects...

    I always thought he looked like an ape. The areas of light/dark coloration would fit the areas of hair on an ape. I know this doesn't really help the characterization you're going for, but that's what I see =P Also, I'd definitely say he's holding a sword, not a staff.
  5. Shmitz

    Npc Hacking!

    May as well chuck this value in here: Monster Sue health value is at 50A
  6. Shmitz

    SW: Multiple sprite sets

    Yeah I saw in there that you could set which sheet an NPC uses. Should come in handy. Even if I don't edit the npc.tbl, just knowing which sheet its looking at could be very helpful.
  7. Shmitz

    Sue's Workshop buggy editor

    You've shown zero respect for anyone else in your posts, instead demanding to have everything handfed to you, and criticizing those working hard to understand this game's engine for not providing everything exactly as you want it. Learn algebra. Learn the difference between ascii and binary...
  8. Shmitz

    SW: Multiple sprite sets

    In Sue's Workshop, you can set two spritesheets for a map. However, it seems very rarely can I actually get the second one to work properly (usually all entities try to use the first one). The only way I can get the second to work is if the first is much smaller, and the entity referencing the...
  9. Shmitz

    A few questions about Cave Story projects...

    Heehee, I actually have some "answers" to some of these origins in my own mod. All speculation, of course, but I think it fits. Not ready for a full run-down yet though, still need to work out some details.
  10. Shmitz

    A few questions about Cave Story projects...

    It has been my impression that the monster Arthur fought against was the big red guy from toward the end of 'hidden' Final Cave.
  11. Shmitz

    Creating Boss Fights

    Yeah, my original idea was have damage to either entity reduce the overall boss health meter (like the fight with the Sisters), but the more I play with npc.tbl the more I think the Sisters might just be a single entity, and I'll have to content myself with doing a chain as suggested.
  12. Shmitz

    Creating Boss Fights

    Update on my efforts in npc.tbl: 050A seems to be the hitpoints value for the Monster Sue sprite. However, she seems to be coded to fall down when she's 499 points away from 0. Normal value of 1000 lets me do 501 points of damage before she falls. If I set the value to 1500, I can do 1001 points...
  13. Shmitz

    Creating Boss Fights

    I already have the 0x0200 flag set in this case. Do you happen to know what the 0x0100 flag does? I tried setting it as well, and it triggered the end of the battle whenever I came into contact with the boss. Obviously I don't want the battle to end like that, but it does mean that there is some...
  14. Shmitz

    Creating Boss Fights

    I've been looking for a good place to ask this, and this forum seems to be the best fit so far for editor information. Let me know if there's a better place I should be looking for help, and I will gladly move my inqueries there. :( I have two problems currently with creating boss battles...
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