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    Cave Story engine-rewrite/clone

    WTH? DragonBoots, I just noticed your reports of issues with the Undead Core and Ballos, I definitely remember coding 4 forms so that is totally not right! I just warped to Black Space and killed the core and it stayed dead, can you post screenshots and/or a replay of the incident? Are you...
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    Cave Story engine-rewrite/clone

    Hi Schoko, I could probably rummage up an IRC client. I didn't actually use the spawn function except a couple of times, so it's really just something I threw in for fun and is only minorly developed. What are you using it for, TSC script testing? Spawning 30 bosses at once? I can keep that in...
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    Cave Story engine-rewrite/clone

    Actually the door doesn't strictly hurt you if you jump straight up, but I found a player physics glitch that can make your inertia not get reset which, assuming you walked straight up to the wall and then jumped, may have led to you inadvertently moving into it when you shouldn't have. Wow...
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    Cave Story engine-rewrite/clone

    Now that's a much more eloquent way of doing it and now it makes sense why it behaves the way it does. There's no "override" parameter, it just wasn't calling hurtplayer in the first place. DragonBoots: joystick support is something I really wanted to include, but I don't have a joystick...
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    Cave Story engine-rewrite/clone

    Sorry SP, I've just been busy all day chasing bug reports. I don't have any IM clients but I accepted your friend request and would love to chat with you. Thank you CHEEZER, I have corrected all those -- except for the sound cutoff which unfortunately I still can't reproduce -- and will include...
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    Cave Story engine-rewrite/clone

    You're exactly what I was hoping for, a CS nerd who would notice the little nitpicky things. I got the Courier New name out of what was displayed in doconfig as the font CS was using. Here's what it looks like for me: http://nxengine.sourceforge.net/img/mine.png...
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    Cave Story engine-rewrite/clone

    Bravo-- I used to like to develop on computers like that because it helps you make the program more optimized. I don't have any right now though. Thanks, I'll fix that. Ok, I'm aware that the damage numbers aren't quite right but I don't exactly understand how it's supposed to work. It seems...
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    Cave Story engine-rewrite/clone

    Wow, did you say a 386? That is old :-p Thanks for giving it a try, these are things I probably wouldn't have noticed myself. Bats - now that you point it out, I should think not. I changed the algorithm to be based on the size of the enemy instead of just random. The bbox for OBJ_SPIKE_SMALL...
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    Cave Story engine-rewrite/clone

    Hello everybody; I really admire this game and have been working on a clone/from-scratch engine-rewrite project, aiming for 100% compatibility. Currently you can make it from start to all 3 endings and all the objects I know about are implemented. Anything that's not right, I would like to know...
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