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  1. HaydenStudios

    Plus Porter (1.1.0.1)

    Unfortunately, that might be the case. I still haven't really tested this program on Mac, so I can't guarantee that this would work even if you did all the right steps. Also, as a general rule, whenever you're going to be modifying certain aspects of your game, it's always a good idea to back up...
  2. HaydenStudios

    Plus Porter (1.1.0.1)

    Actually yes, you are supposed to access this mod from the challenges menu. That's really weird that you can't see it, and that the nemesis challenge is gone now. I'm not sure what might have happened with the Nemesis Challenge when you incorrectly tried to apply the fourth ending mod that other...
  3. HaydenStudios

    Plus Porter (1.1.0.1)

    That's not what you want to do at all. First off you'll want to undo what you just did, and the easiest way to do that would probably be to go to "Settings" -> "Manage Ports", then select the incomplete port that you tried to install, click the red "X" to remove it from the list of challenges...
  4. HaydenStudios

    Plus Porter (1.1.0.1)

    Well no, replacing the stage folder isn't what you want to do. The CS+ port of the mod has already been made, all you have to do is download it from the opening post in this thread, unzip it, open it up in Plus Porter, and apply it to your local CS+ installation. Then it will be available from...
  5. HaydenStudios

    Plus Porter (1.1.0.1)

    That alone will not work because Plus Porter needs to apply the 2x res graphics that are currently in an encrypted form and unpack them into the installation. That also wouldn't work because it doesn't take into account some of the modified NPC sprite sheets, global scripts, and extra credit art...
  6. HaydenStudios

    Plus Porter (1.1.0.1)

    I'll admit I haven't tried this on MAC, so I can't promise this will work, but you can see what happens when you first make sure you have a CS+ directory open, then open the port, then apply the port via the "apply port" option in the file menu. This will install the mod into your selected...
  7. HaydenStudios

    This is where it all started.

    That song sounds amazing, JetHawk! You probably don't remember me very well, but I joined a little bit before you went completely inactive for a long period of time. I enjoyed reading your posts in my lurking days before I joined. It's so great to see the impact that this community has had on...
  8. HaydenStudios

    Sub 2 Minutes in Hell has been achieved.

    That's a pretty impressive run, I never thought it was possible to get through B1 and B2 that fast, and I've never seen someone do that technique for taking out Ballos' 3rd form, that was pretty clever. It might be good to specify in the title of this thread (or at least in the body of the OP)...
  9. HaydenStudios

    The Cave Story preservation thread

    I'm not up on all the differences, but I think they somewhat mirrored the updates that were given to the Steam version in the few years following the original CS+ release. Various bugfixes (such as the Wind Fortress timer glitch and the Sanctuary time attack glitch), and added features like the...
  10. HaydenStudios

    How to make a cave story mod?

    The best place you wanna go to first and foremost is this thread: https://www.cavestory.org/forums/threads/grand-gallery-of-modding-tutorials-look-here-before-asking.1667/ These videos are really helpful: https://www.cavestory.org/forums/threads/some-video-about-modding-or-whatever.3429/ And...
  11. HaydenStudios

    three noticed flaws in cs+

    Even though I'm not a fan of the Wii music, I will concede that one of the main reasons I and so many people have such a bad taste in our mouths from it is that when the Wiiware version first launched, the new music was broken and had a bunch of missing tracks, making it sound even worse. In its...
  12. HaydenStudios

    i found a terrible thing

    Correction. He thought his stuff was absolutely amazing beyond comprehension. He seriously thought he was the god of Cave Story fanfiction, and it was quite hilarious seeing how serious and non-sarcastic he was whenever he praised himself.
  13. HaydenStudios

    The Cave Story preservation thread

    It's a bit sad to see DRM causing certain versions to die out and require either difficult or illegal measures to preserve them. That being said, what will definitely be preserved is the original freeware version, and the different Humble Bundle versions of CS+, which really has most of the...
  14. HaydenStudios

    three noticed flaws in cs+

    You're making me feel old.
  15. HaydenStudios

    three noticed flaws in cs+

    I'm a bit surprised to see this one, since that's something it seems shouldn't be happening if that's part of the original story mode, and I'm pretty sure the original Cave Story didn't have that problem. I guess I shouldn't put that past NICALiS, though. I also don't recall whether or not that...
  16. HaydenStudios

    What would be the Credit13 in the credit pictures?

    As for why CREDIT13 was left out, it may be because 13 is considered an unlucky number and is altogether skipped in some numbering systems. For example, many tall buildings in New York City skip the number 13 in their floor numbering scheme for this reason. Although having 13 as an unlucky...
  17. HaydenStudios

    Ikachan+ - A remastered version of Pixel's Ikachan (WIP)

    The game engine looks pretty true to the original, so good job on replicating that. The "remastered" soundtrack also sounds nice. I guess I'll also be interested to see how this remake of Ikachan goes. Sorry to see that you're in a situation where another person just so happens to be working on...
  18. HaydenStudios

    Complete Remake: Ikachan HD

    That artwork looks pretty good, I'll be eager to see what comes of this project. Exactly what parts of this have you implemented?
  19. HaydenStudios

    Does anyone have code for the physics of Ikachan's movement?

    I'm pretty sure that the source code for Ikachan is not publicly available, unless I've missed something. Unfortunately you'll have to play around to try and replicate the game engine.
  20. HaydenStudios

    Quick Modding/Hacking Answers Thread

    Yes, this is correct. The <CLO command is unnecessary if immediately followed by an <END command. You should only need to use the <CLO command if you want to close the message box but there's still more stuff to be done in that event, or if you're about to jump to another event.
  21. HaydenStudios

    Why does Ballos try to kill Quote and Curly?

    Throughout the whole pre-fight monologue, Ballos makes it pretty clear that he's had some serious bi-polar issues since he snapped from all that torture. His powers running wild, him laughing as his fire consumed his own wife and child. Also, when he says "kill me or I- I will kill you!" He...
  22. HaydenStudios

    Plus Porter (1.1.0.1)

    This thread is in fact not dead, and you actually have pretty good timing. I never tested this on Mac, because I didn't have a Mac when I first made this application, but I do now. I tried to do some things to make it cross-compatible with Mac an Linux, although I never did take into account...
  23. HaydenStudios

    the mimiga are probably dogs.

    The AGTP translation has "mimigas" as the plural form, and the NICALiS translation always has "Mimiga" as both the singular and plural form. Also, I agree with Deathbear about NICALiS sometimes changing things for no apparent reason other than just to be different from the AGTP translation.
  24. HaydenStudios

    Do you prefer Quote and Curly with or without face lines?

    Yeah, those lines are also there in all the Cave Story 3D promotional art (at least the North American version). I've always preferred Quote without those lines descending from his eyes that look like the trajectory of tears. They seem to be meant to make it more obvious that he's a robot, but...
  25. HaydenStudios

    PiyoPiyo Player Transcriptions

    I must say, this is quite a lot of effort you've put forth into transcribing all of these songs. They all sound pretty good, although I might comment that none of the ones I listened to tried to mimic the echoing effect of the notes from PiyoPiyo player. Granted, if you weren't trying to mimic...
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