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  1. EnlightenedOne

    Ballos' Final Words

    I strangely want to animate/draw Balrog saying those lines as he walks through the burning spikes of hell, ramming himself into the floor as the stench of thousands of years prior block out his ability to breathe.
  2. EnlightenedOne

    ^ only thing is that there are now infinity+ ripoffs already in the market.

    ^ only thing is that there are now infinity+ ripoffs already in the market.
  3. EnlightenedOne

    <img src='http://www.cavestory.org/forums/public/style_emoticons/default/frown2.gif'...

    <img src='http://www.cavestory.org/forums/public/style_emoticons/default/frown2.gif' class='bbc_emoticon' alt=':(' /> hope it won't be too much of a problem.
  4. EnlightenedOne

    Thank you. <img src='http://www.cavestory.org/forums/public/style_emoticons/default/grin2.gif'...

    Thank you. <img src='http://www.cavestory.org/forums/public/style_emoticons/default/grin2.gif' class='bbc_emoticon' alt=':D' /> I've been more emotionally stable in the past, but I think I'm pretty well now... albeit the huge procrastination is a problem.
  5. EnlightenedOne

    Change your real name on it then.

    Change your real name on it then.
  6. EnlightenedOne

    I made a thingy?

    Man, I still remember my early years of programming with Scratch. Granted I never made anything noteworthy to post here with it, but for a small child back then it was a dream come true for me.
  7. EnlightenedOne

    Sinner's Story (Demo 2)

    Your tile-slopes are poorly placed in the last screenshot. Just by looking at them I can tell that it will contain collision errors if you touch them on the wrong end. It's good that you're committed to a project though.
  8. EnlightenedOne

    Of course that's just my interpretation...

    Of course that's just my interpretation...
  9. EnlightenedOne

    Nothin' much. Just getting by in school and working on two mods simultaneously.

    Nothin' much. Just getting by in school and working on two mods simultaneously.
  10. EnlightenedOne

    Bombchu Link's Open source Mods!

    The optimized save disk I believe condenses that entity so that it uses a less amount of space, letting hackers use the newly freed space without compromising anything. And these hacks could potentially "mess up" your custom hacks, but it depends on if they are writing to the same offsets. I...
  11. EnlightenedOne

    <a href='http://en.wikipedia.org/wiki/Bacteria' class='bbc_url' title='External link'...

    <a href='http://en.wikipedia.org/wiki/Bacteria' class='bbc_url' title='External link' rel='nofollow external'>http://en.wikipedia.org/wiki/Bacteria</a>
  12. EnlightenedOne

    Internet Warning

    I smell a clown within the vicinity.
  13. EnlightenedOne

    Megaman BOARD GAME

    Oh… okay... I see their hands have already graced upon the project, it was simply the banner that lead to false conclusions.
  14. EnlightenedOne

    <div class='bbc_spoiler'> <span class='spoiler_title'>Spoiler</span> <input type='button'...

    <div class='bbc_spoiler'> <span class='spoiler_title'>Spoiler</span> <input type='button' class='bbc_spoiler_show' value='Show' /> <div class='bbc_spoiler_wrapper'><div class='bbc_spoiler_content' style="display:none;"><span rel='lightbox'><img class='bbc_img'...
  15. EnlightenedOne

    Not everyone will get it:

    Not everyone will get it:
  16. EnlightenedOne

    Megaman BOARD GAME

    Might No. 9 is pretty much free from Capcom's control by the way of the freedom market. It's "original" in legal eyes. This board game, on the other hand, has a direct weakness to a Cease and Desist from them. Capcom could VERY easily end this project, in the sense that money is given to the...
  17. EnlightenedOne

    Title screen question

    NEVER upload directly to the forums as an attachment. Instead, use a file hosting site like Mediafire or Dropbox and post the link to the file.
  18. EnlightenedOne

    Quick Modding/Hacking Answers Thread

    It's probably somewhere within the .pbm/bmp that has the message box GUI, or it's within the font itself (I haven't looked into those that much).
  19. EnlightenedOne

    Quick Modding/Hacking Answers Thread

    Some NPC's read from slot one, others (mostly bosses) read from slot two. By editing NPC.tbl you can configure from which slot it will load from (or even from somewhere else).
  20. EnlightenedOne

    Guess The Riddle!

    Hmm... The survivor of Team 9? Or maybe the unresponsive Blue Robot at the bottom of the first Labyrinth room?
  21. EnlightenedOne

    CS GBA Rom? Anyone Skilled Enough?

    C'mon, seriously guys. Pyroaid is asking a serious question, and all this goofing off and naming of unrealistic ports is really immature.
  22. EnlightenedOne

    Just a series of random questions.

    A slightly toxic one, at that.
  23. EnlightenedOne

    High quality org to wav/mp3 conversion?

    Just search up some software that reroutes the audio output to your input. I know what to use for OSX systems... But I don't a specific recommendation for Windows.
  24. EnlightenedOne

    Quick Modding/Hacking Answers Thread

    What difference would that make? Anything after the first four digits are ignored, making the space after the event number a good spot for noting what the event does (It's what I do in my mods, though </// also works like Bombchu said.) @Parkraft: Jack should have "2999" as it's event ID, and...
  25. EnlightenedOne

    Quick Modding/Hacking Answers Thread

    On your <TRA command, you have it programmed to run event #0092, but since you don't have an event #0092, it's just going to run the smallest script you have. Simply adding: #0092 <MNA<FAI0002<ENDAt the top of the script will fix this. (Also, your Jack and Mahin ID's don't match their events).
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