• Please stop embedding files/images from Discord. Discord has anti-hotlinking logic in place that breaks links to Discord hosted files and images when linked to from anywhere outside of Discord. There are a multitude of file/image hosting sites you can use instead.

    (more info here)

Search results

  1. VoidMage_Lowell

    Quick Modding/Hacking Answers Thread

    Have you been looking through the original script? You can learn a lot from that... Just for an example, let's pull out Balrog's first boss scene.... {Original code dumbed down for space} #1000 <KEY<FL+0360<FL+0361<FL+0440<FL-0326 Toroko and Quote {Mostly Toroko} talk. <MSGHuzzah! {Balrog shows...
  2. VoidMage_Lowell

    A few questions

    Nothing much to do except lots of trial and error... {My cutscenes always take forever :D;} Though, that's a good idea to ask Wistil to add into CE, an auto-clip for portrait-ed messages... What? Are you asking for someone to do all that for you? But you wouldn't learn from that! :( It's not...
  3. VoidMage_Lowell

    Quick Modding/Hacking Answers Thread

    Hmm... Did you use the "Closed chest", NPC 15", to start with? It shouldn't be placed above the ground, only NPC 21 "Opened chest" needs that. Also, your flag jump seems to have an error, shouldn't it jump to event 0103 instead of 0101?
  4. VoidMage_Lowell

    Who is balrog(Spoilers)

    Heh 1) He acted like it, there. Didn't even knock. 2) Most likely the latter.
  5. VoidMage_Lowell

    Cave Story FanArt

    Eh... It's not that bad, and we're suppose to use real constructive criticism, remember. Of course, it's not as great as some other pics, but it's OK. With more practice, maybe even Jacob will compliment you :p
  6. VoidMage_Lowell

    Who is balrog(Spoilers)

    Heheh... Some mute with a gun barges into your place and starts rummaging through your stuff. What do you do? Then again, why does almost everything else on the Island attack Quote....
  7. VoidMage_Lowell

    The Happy Birthday Thread

    Eh? *Ahem*, why are you here? I believe this thread's about wishing happy birthdays... Please take your spam elsewhere. Thank you :p
  8. VoidMage_Lowell

    A few questions

    Oops Oh yeah, my bad. Completely forgot about that.... But you could just move the projectiles to match it, right? I guess I missed what you meant.... :p; Yes, the only difference was how they're placed in the PBM file.
  9. VoidMage_Lowell

    Thanks. Although, I'm afraid I use sarcasm a bit too much :D;...

    Thanks. Although, I'm afraid I use sarcasm a bit too much :D;...
  10. VoidMage_Lowell

    The Happy Birthday Thread

    Ah, another miss Agh, I missed a triple birthday yestorday... Happy late birthdays to GearStrike, UBX Master {17}, and freezit4 {1}, who's apparently our youngest member... And happy birthday today to Zero Ziat {16}!
  11. VoidMage_Lowell

    A few questions

    Art Data/Arms.PBM The Spur is the bottom left column, I believe. If you want to make it go over the shoulder like the Missile Launcher, you'll have to move the sprites. I'm not sure on the coordinates the game uses to pull out the weapon sprites, so you'll probably have to do a lot of trial and...
  12. VoidMage_Lowell

    Help?

    What editor are you using? If it's Cave Editor, there should be a list of the TSC commands whenever you use the script editor to the right, and information will appear in the top right when you select one. There's also the TSC Command file. Directly off it you can see what all the <TRA numbers...
  13. VoidMage_Lowell

    Help?

    It's because you still haven't set the "Enter" Event right. That bolded number right there is telling the game to run the #0100 event in map 1, which is the door event. Try changing that number to 0097. It should end up using this event... And do you know how to set the X and Y positions...
  14. VoidMage_Lowell

    Help?

    Nip this in the bud *Quickly redirects this thread before it grows too big* Hacking Question/Answer Thread Post further questions here, please. Also, you could probably have gotten away with just pasting the script, but I guess I'll look at the file real quick.... ....Oh wait, MEDIAFIRE...
  15. VoidMage_Lowell

    A few questions

    Hmm... Hmm, hold on... You said earlier you tried adding the pics without extending the file? Did you do something different with Chie and Kanpachi then with the working edits? On second thought, are any of the other portraits working right now?
  16. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    Meh Meh, I've just grown so attached to the .PBM thing.... I'm not changing :p Although, I've got to redo the portrait file, now that I found out that it can support up to 60, apparently..... =/
  17. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    Old update new Alright, 'nough with the off-topic-ness... Besides, I've got an update. {Sorta old but no one mentioned it :p} How long does it take to translate a game? Yeah, that should quiet them whiners.....
  18. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    Meh Well, I hope you've got a lot of tissue paper... ...Because I like .BMPs better :p {Yes .PNGs are smaller, but I dun care =P}
  19. VoidMage_Lowell

    The Happy Birthday Thread

    And I missed even more.... >.< But I'll be lazy and second these three. Can't believe I missed Kaseo's birthday, though... {His mod was one of the main reasons I got on this forum and started my own mod...} Happy late birthday T.T; There's also Django, Black Evil {17} and Flankenstein, so happy...
  20. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    Thanks Or I could be lazy and put some anti-NPC blocks to stop the critter from touching the elevator.... :rolleyes:; Yeah, it'll get better, with more stuff than just shooting everything that moves, and the boss fights will actually get interesting... But I've been incredibly lazy as of...
  21. VoidMage_Lowell

    A few questions

    WHAT?! It's as simple as that? ...And up to ...60? .....Awesome.... We'd prefer you'd use the appropriate thread, so other newbies don't see this and get the wrong idea.... But....this is already pretty far along.... Meh, who reads stickies anymore...:rolleyes: {Not remembering any details of...
  22. VoidMage_Lowell

    Cave Story FanArt

    Hahah? .....TEH FAWKS!?!? Oh. That's pretty neat, actually. It'd make for one epic boss fight.... :D; Poor Balrog, though... Someone else probably already uploaded a King.jpg, so it renamed yours for you. Same for Sue.
  23. VoidMage_Lowell

    A few questions

    Both editors come with NPC files that have all the entities listed. Cave Editor even has a drop-down tab with all the entites, now. Cthulu is 29. You don't use a special entity to do that, you use flags. {TSC commands <FL+, <FL-, and <FLJ. Read up on the TSC files} After the first time you talk...
  24. VoidMage_Lowell

    Secrets? And help...

    #5020 <MSG<TURTurbocharge<WAI9999<END #6020 <MSG<TURIncreases the rate at which the machine gun replenishes ammo.<WAI9999<END The game itself says it only increases the Machine Gun's replenish rate. Did you actually time the Bubbler, before and after grabbing the Turbocharge, on the same level...
  25. VoidMage_Lowell

    The Happy Birthday Thread

    Meh. Y'know, this is what the thread is for. It doesn't matter how active the members are, they're still members. Today's Happy Birthday's for Bergioyn {18}, though even I've got my doubts for this one, with a average post count of 0.00.... Still, happy birthday.
Back
Top